Funny, I got bitten by that in my question, Why does this Linq Cast Fail when using ToList?
Jon Skeet (of course) explains that my problem is the C# compiler, for whatever reason, thinks they could never be the same thing, and helpfully optimizes it to false. However, the CLR does let this happen. The cast to object throws off the compiler optimization, so it goes through the CLR.
The relevant part from his answer:
Even though in C# you can't cast a byte[] to an sbyte[] directly, the CLR allows it:
var foo = new byte[] {246, 127};
// This produces a warning at compile-time, and the C# compiler "optimizes"
// to the constant "false"
Console.WriteLine(foo is sbyte[]);
object x = foo;
// Using object fools the C# compiler into really consulting the CLR... which
// allows the conversion, so this prints True
Console.WriteLine(x is sbyte[]);
Joel asked an interesting question in the comments, "Is this behavior controlled by the Optimize Code flag (/o
to the compiler)?"
Given this code:
static void Main(string[] args)
{
sbyte[] baz = new sbyte[0];
Console.WriteLine(baz is byte[]);
}
And compiled with csc /o- Code.cs
(don't optimize), it appears that the compiler optimizes it anyway. The resulting IL:
IL_0000: nop
IL_0001: ldc.i4.0
IL_0002: newarr [mscorlib]System.SByte
IL_0007: stloc.0
IL_0008: ldc.i4.0
IL_0009: call void [mscorlib]System.Console::WriteLine(bool)
IL_000e: nop
IL_000f: ret
IL_0008 loads 0 (false) directly onto the stack, then calls WriteLine
on IL_0009. So no, the optimization flag does not make a difference. If the CLR were to be consulted, the isinst
instruction would get used. It would probably look something like this starting from IL_0008:
IL_0008: ldloc.0
IL_0009: isinst uint8[]
IL_000e: ldnull
IL_000f: cgt.un
IL_0011: call void [mscorlib]System.Console::WriteLine(bool)
I would agree with the optimizer's behavior. The optimization flag should not change the behavior of your program.