I am developing an application in C / Objective-C (No C++ please, I already have a solution there), and I came across an interesting use case.
Because clang does not support nested functions, my original approach will not work:
#define CREATE_STATIC_VAR(Type, Name, Dflt) static Type Name; __attribute__((constructor)) void static_ ## Type ## _ ## Name ## _init_var(void) { /* loading code here */ }
This code would compile fine with GCC, but because clang doesn't support nested functions, I get a compile error:
Expected ';' at end of declaration.
So, I found a solution that works for Clang on variables inside a function:
#define CREATE_STATIC_VAR_LOCAL(Type, Name, Dflt) static Type Name; ^{ /* loading code here */ }(); // anonymous block usage
However, I was wondering if there was a way to leverage macro concatenation to choose the appropriate one for the situation, something like:
#define CREATE_STATIC_VAR_GLOBAL(Type, Name, Dflt) static Type Name; __attribute__((constructor)) void static_ ## Type ## _ ## Name ## _init_var(void) { /* loading code here */ }
#define CREATE_STATIC_VAR_LOCAL(Type, Name, Dflt) static Type Name; ^{ /* loading code here */ }(); // anonymous block usage
#define SCOPE_CHOOSER LOCAL || GLOBAL
#define CREATE_STATIC_VAR(Type, Name, DFLT) CREATE_STATIC_VAR_ ## SCOPE_CHOOSER(Type, Name, Dflt)
Obviously, the ending implementation doesn't have to be exactly that, but something similar will suffice.
I have attempted to use __builtin_constant_p
with __func__
, but because __func__
is not a compile-time constant, that wasn't working.
I have also tried to use __builtin_choose_expr
, but that doesn't appear to work at the global scope.
Is there something else I am missing in the docs? Seems like this should be something fairly easy to do, and yet, I cannot seem to figure it out.
Note: I am aware that I could simply type CREATE_STATIC_VAR_GLOBAL
or CREATE_STATIC_VAR_LOCAL
instead of messing with macro concatenation, but this is me attempting to push the limits of the compiler. I am also aware that I could use C++ and get this over with right away, but that's not my goal here.