I am building an OpenCV application which captures a video from camera and overlays it on another video after removing the background.
I am not able to achieve a reasonable speed as it is playing the output at about 1 fps, whereas my background removal is working at 3fps.
Is there a way to display the background video at its normal speed and overlay the processed video at 3fps ?
I tried commenting out my code and I realized that the problem lies majorly with the Rendering part itself. I tried displaying the video along with my web cam feed and I noticed that there is a drop in the actual fps and the fps of video when displayed with openCV.
here is the sample code:
void main()
{
CvCapture* capture, *Vcap;
capture = cvCaptureFromCAM(0);
if(!capture)
{
printf("Video Load Error");
}
Vcap = cvCaptureFromAVI("bgDemo.mp4");
//printf("\nEntered BGR");
if(!Vcap)
{
printf("Video Load Error");
}
while(1)
{
IplImage* src = cvQueryFrame(Vcap);
if(!src)
{
Vcap = cvCaptureFromAVI("bgDemo.mp4");
continue;
}
IplImage* bck1 = cvCreateImage(cvGetSize(src),8,3);
cvResize(src,bck1,CV_INTER_LINEAR);
cvShowImage("BCK",bck1);
cvWaitKey(1);
}
}