Here's a Python script that saves given url to a file and uses multiple threads to download it:
#!/usr/bin/env python
import sys
from functools import partial
from itertools import count, izip
from multiprocessing.dummy import Pool # use threads
from urllib2 import HTTPError, Request, urlopen
def download_chunk(url, byterange):
req = Request(url, headers=dict(Range='bytes=%d-%d' % byterange))
try:
return urlopen(req).read()
except HTTPError as e:
return b'' if e.code == 416 else None # treat range error as EOF
except EnvironmentError:
return None
def main():
url, filename = sys.argv[1:]
pool = Pool(4) # define number of concurrent connections
chunksize = 1 << 16
ranges = izip(count(0, chunksize), count(chunksize - 1, chunksize))
with open(filename, 'wb') as file:
for s in pool.imap(partial(download_part, url), ranges):
if not s:
break # error or EOF
file.write(s)
if len(s) != chunksize:
break # EOF (servers with no Range support end up here)
if __name__ == "__main__":
main()
The end of file is detected if a server returns empty body, or 416 http code, or if the response size is not chunksize
exactly.
It supports servers that doesn't understand Range
header (everything is downloaded in a single request in this case; to support large files, change download_chunk()
to save to a temporary file and return the filename to be read in the main thread instead of the file content itself).
It allows to change independently number of concurrent connections (pool size) and number of bytes requested in a single http request.
To use multiple processes instead of threads, change the import:
from multiprocessing.pool import Pool # use processes (other code unchanged)