I'm trying to make a JPanel go full screen when you click a button, and back again when you press escape.
I've managed to get the window to go full screen, but because of the whole thing about adding components removing them from other containers, I end up with a blank JPanel.
I chose to make a separate JFrame to render full screen, the class of which is as follows (note that this is an inner class, so myPanel refers to a panel that already exists in MyJFrame):
public class FullScreen extends JFrame {
private static final long serialVersionUID = 1L;
private GraphicsDevice device;
private boolean isFullScreen;
public FullScreen() {
this.setContentPane(myPanel);
this.setUndecorated(true);
// Fullscreen return
this.addKeyListener(new KeyListener() {
@Override
public void keyPressed(KeyEvent e) {
// Exit fullscreen when ESC pressed
if (e.getKeyCode() == KeyEvent.VK_ESCAPE) {
exitFullScreen();
}
}
@Override
public void keyReleased(KeyEvent e) {
}
@Override
public void keyTyped(KeyEvent e) {
}
});
}
public void enterFullScreen() {
if (!isFullScreen) {
// Get the current device
GraphicsEnvironment graphicsEnvironment =
GraphicsEnvironment.getLocalGraphicsEnvironment();
device = graphicsEnvironment.getDefaultScreenDevice();
if (device.isFullScreenSupported()) {
// Make the current window invisible
MyJFrame.this.setVisible(false);
// Set the full screen window
device.setFullScreenWindow(this);
isFullScreen = true;
}
}
}
public void exitFullScreen() {
if (isFullScreen) {
// Reset the full screen window
device.setFullScreenWindow(null);
MyJFrame.this.setVisible(true);
isFullScreen = false;
}
}
}
Any other bright ideas on how to accomplish this?