Let's suppose I have these types:
type Attribute struct {
Key, Val string
}
type Node struct {
Attr []Attribute
}
and that I want to iterate on my node's attributes to change them.
I would have loved to be able to do:
for _, attr := range n.Attr {
if attr.Key == "href" {
attr.Val = "something"
}
}
but as attr
isn't a pointer, this wouldn't work and I have to do:
for i, attr := range n.Attr {
if attr.Key == "href" {
n.Attr[i].Val = "something"
}
}
Is there a simpler or faster way? Is it possible to directly get pointers from range
?
Obviously I don't want to change the structures just for the iteration and more verbose solutions are no solutions.