With the built-in animation:
Unfortunately, no
The internals of the transition isn't exposed for JavaScript so you cannot tap into it to set or get the data. And this is for a purpose - if the data were exposed it would mean reduced efficiency as the JavaScript event queue had to be updated. As JS is single-threaded and the animation goes on a separate thread you'll would soon loose the benefit of it running in compiled code internally on a separate thread.
You can however make your own transitions. This involve calculation transitions yourselves.
This is not as complicated as it sounds like as you simply use an interpolation formula for what you want to animate:
current = source + (destination - source) * fraction;
For example, for color you can use it with the color component. Lets assume we have color objects with properties r
, g
, b
:
var color1 = {r: 100, g: 200, b: 55}; //some random color
var color2 = {r: 0, g: 100, b: 100};
var fraction = 0.5; //0-1
Here the current RGB would be:
r = color1.r + (color2.r - color1.r) * fraction;
g = color1.g + (color2.g - color1.g) * fraction;
b = color1.b + (color2.b - color1.b) * fraction;
For positions:
var pos1x = 100;
var pos1y = 100;
var pos2x = 500;
var pos2y = 250;
var fraction = 1; //0-1
posX = pos1x + (pos2x - pos1x) * fraction;
posY = pos1y + (pos2y - pos1y) * fraction;
And so forth.
By making wrapper functions you can easily calculate these and even put them in a loop to animate them.
Example function for setting transition between color 1 and color 2.
Style can be ie. backgroundColor
, color
etc.:
function setColor(element, style, color1, color2, fraction) {
var r = color1.r + (color2.r - color1.r) * fraction;
var g = color1.g + (color2.g - color1.g) * fraction;
var b = color1.b + (color2.b - color1.b) * fraction;
element.style[style] = 'rgb(' + (r|0) + ',' + (g|0) + ',' + (b|0) + ')';
}
(the r|0
is simply cutting off the decimal part).
And for position, for example:
var pos1 = {x: 0, y: 0};
var pos2 = {x: 200, y: 0};
function setPosition(element, pos1, pos2, fraction) {
var x = pos1.x + (pos2.x - pos1.x) * fraction;
var y = pos1.y + (pos2.y - pos1.y) * fraction;
element.style.left = x + 'px';
element.style.top = y + 'px';
}
A simple demo (use Chrome or Aurora 23 to see sliders, slider comes in next version of FF 23).
Fiddle

Manually set transition at any point between source and destiny, or animate them.