Is there a simple function for rounding UP a DateTime
to the nearest 15 minutes?
E.g.
2011-08-11 16:59
becomes 2011-08-11 17:00
2011-08-11 17:00
stays as 2011-08-11 17:00
2011-08-11 17:01
becomes 2011-08-11 17:15
Is there a simple function for rounding UP a DateTime
to the nearest 15 minutes?
E.g.
2011-08-11 16:59
becomes 2011-08-11 17:00
2011-08-11 17:00
stays as 2011-08-11 17:00
2011-08-11 17:01
becomes 2011-08-11 17:15
DateTime RoundUp(DateTime dt, TimeSpan d)
{
return new DateTime((dt.Ticks + d.Ticks - 1) / d.Ticks * d.Ticks, dt.Kind);
}
Example:
var dt1 = RoundUp(DateTime.Parse("2011-08-11 16:59"), TimeSpan.FromMinutes(15));
// dt1 == {11/08/2011 17:00:00}
var dt2 = RoundUp(DateTime.Parse("2011-08-11 17:00"), TimeSpan.FromMinutes(15));
// dt2 == {11/08/2011 17:00:00}
var dt3 = RoundUp(DateTime.Parse("2011-08-11 17:01"), TimeSpan.FromMinutes(15));
// dt3 == {11/08/2011 17:15:00}
Came up with a solution that doesn't involve multiplying and dividing long
numbers.
public static DateTime RoundUp(this DateTime dt, TimeSpan d)
{
var modTicks = dt.Ticks % d.Ticks;
var delta = modTicks != 0 ? d.Ticks - modTicks : 0;
return new DateTime(dt.Ticks + delta, dt.Kind);
}
public static DateTime RoundDown(this DateTime dt, TimeSpan d)
{
var delta = dt.Ticks % d.Ticks;
return new DateTime(dt.Ticks - delta, dt.Kind);
}
public static DateTime RoundToNearest(this DateTime dt, TimeSpan d)
{
var delta = dt.Ticks % d.Ticks;
bool roundUp = delta > d.Ticks / 2;
var offset = roundUp ? d.Ticks : 0;
return new DateTime(dt.Ticks + offset - delta, dt.Kind);
}
Usage:
var date = new DateTime(2010, 02, 05, 10, 35, 25, 450); // 2010/02/05 10:35:25
var roundedUp = date.RoundUp(TimeSpan.FromMinutes(15)); // 2010/02/05 10:45:00
var roundedDown = date.RoundDown(TimeSpan.FromMinutes(15)); // 2010/02/05 10:30:00
var roundedToNearest = date.RoundToNearest(TimeSpan.FromMinutes(15)); // 2010/02/05 10:30:00
if you need to round to a nearest time interval (not up) then i suggest to use the following
static DateTime RoundToNearestInterval(DateTime dt, TimeSpan d)
{
int f=0;
double m = (double)(dt.Ticks % d.Ticks) / d.Ticks;
if (m >= 0.5)
f=1;
return new DateTime(((dt.Ticks/ d.Ticks)+f) * d.Ticks);
}
I've seen a nuber of useful implementations, like the one from @dtb or @redent84. Since the performance difference is negligible, I stayed away from bit shifts and simply created readable code. I often use these extensions in my utility libraries.
public static class DateTimeExtensions
{
public static DateTime RoundToTicks(this DateTime target, long ticks) => new DateTime((target.Ticks + ticks / 2) / ticks * ticks, target.Kind);
public static DateTime RoundUpToTicks(this DateTime target, long ticks) => new DateTime((target.Ticks + ticks - 1) / ticks * ticks, target.Kind);
public static DateTime RoundDownToTicks(this DateTime target, long ticks) => new DateTime(target.Ticks / ticks * ticks, target.Kind);
public static DateTime Round(this DateTime target, TimeSpan round) => RoundToTicks(target, round.Ticks);
public static DateTime RoundUp(this DateTime target, TimeSpan round) => RoundUpToTicks(target, round.Ticks);
public static DateTime RoundDown(this DateTime target, TimeSpan round) => RoundDownToTicks(target, round.Ticks);
public static DateTime RoundToMinutes(this DateTime target, int minutes = 1) => RoundToTicks(target, minutes * TimeSpan.TicksPerMinute);
public static DateTime RoundUpToMinutes(this DateTime target, int minutes = 1) => RoundUpToTicks(target, minutes * TimeSpan.TicksPerMinute);
public static DateTime RoundDownToMinutes(this DateTime target, int minutes = 1) => RoundDownToTicks(target, minutes * TimeSpan.TicksPerMinute);
public static DateTime RoundToHours(this DateTime target, int hours = 1) => RoundToTicks(target, hours * TimeSpan.TicksPerHour);
public static DateTime RoundUpToHours(this DateTime target, int hours = 1) => RoundUpToTicks(target, hours * TimeSpan.TicksPerHour);
public static DateTime RoundDownToHours(this DateTime target, int hours = 1) => RoundDownToTicks(target, hours * TimeSpan.TicksPerHour);
public static DateTime RoundToDays(this DateTime target, int days = 1) => RoundToTicks(target, days * TimeSpan.TicksPerDay);
public static DateTime RoundUpToDays(this DateTime target, int days = 1) => RoundUpToTicks(target, days * TimeSpan.TicksPerDay);
public static DateTime RoundDownToDays(this DateTime target, int days = 1) => RoundDownToTicks(target, days * TimeSpan.TicksPerDay);
}
void Main()
{
var date1 = new DateTime(2011, 8, 11, 16, 59, 00);
date1.Round15().Dump();
var date2 = new DateTime(2011, 8, 11, 17, 00, 02);
date2.Round15().Dump();
var date3 = new DateTime(2011, 8, 11, 17, 01, 23);
date3.Round15().Dump();
var date4 = new DateTime(2011, 8, 11, 17, 00, 00);
date4.Round15().Dump();
}
public static class Extentions
{
public static DateTime Round15(this DateTime value)
{
var ticksIn15Mins = TimeSpan.FromMinutes(15).Ticks;
return (value.Ticks % ticksIn15Mins == 0) ? value : new DateTime((value.Ticks / ticksIn15Mins + 1) * ticksIn15Mins);
}
}
Results:
8/11/2011 5:00:00 PM
8/11/2011 5:15:00 PM
8/11/2011 5:15:00 PM
8/11/2011 5:00:00 PM
Since I hate reinventing the wheel, I'd probably follow this algorithm to round a DateTime value to a specified increment of time (Timespan):
DateTime
value to be rounded to a decimal floating-point value representing the whole and fractional number of TimeSpan
units.Math.Round()
.TimeSpan
unit.DateTime
value from the rounded number of ticks and return it to the caller.Here's the code:
public static class DateTimeExtensions
{
public static DateTime Round( this DateTime value , TimeSpan unit )
{
return Round( value , unit , default(MidpointRounding) ) ;
}
public static DateTime Round( this DateTime value , TimeSpan unit , MidpointRounding style )
{
if ( unit <= TimeSpan.Zero ) throw new ArgumentOutOfRangeException("unit" , "value must be positive") ;
Decimal units = (decimal) value.Ticks / (decimal) unit.Ticks ;
Decimal roundedUnits = Math.Round( units , style ) ;
long roundedTicks = (long) roundedUnits * unit.Ticks ;
DateTime instance = new DateTime( roundedTicks ) ;
return instance ;
}
}
My version
DateTime newDateTimeObject = oldDateTimeObject.AddMinutes(15 - oldDateTimeObject.Minute % 15);
As a method it would lock like this
public static DateTime GetNextQuarterHour(DateTime oldDateTimeObject)
{
return oldDateTimeObject.AddMinutes(15 - oldDateTimeObject.Minute % 15);
}
and is called like that
DateTime thisIsNow = DateTime.Now;
DateTime nextQuarterHour = GetNextQuarterHour(thisIsNow);
Caution: the formula above is incorrect, i.e. the following:
DateTime RoundUp(DateTime dt, TimeSpan d)
{
return new DateTime(((dt.Ticks + d.Ticks - 1) / d.Ticks) * d.Ticks);
}
should be rewritten as:
DateTime RoundUp(DateTime dt, TimeSpan d)
{
return new DateTime(((dt.Ticks + d.Ticks/2) / d.Ticks) * d.Ticks);
}
A more verbose solution, that uses modulo and avoids unnecessary calculation.
public static class DateTimeExtensions
{
public static DateTime RoundUp(this DateTime dt, TimeSpan ts)
{
return Round(dt, ts, true);
}
public static DateTime RoundDown(this DateTime dt, TimeSpan ts)
{
return Round(dt, ts, false);
}
private static DateTime Round(DateTime dt, TimeSpan ts, bool up)
{
var remainder = dt.Ticks % ts.Ticks;
if (remainder == 0)
{
return dt;
}
long delta;
if (up)
{
delta = ts.Ticks - remainder;
}
else
{
delta = -remainder;
}
return dt.AddTicks(delta);
}
}
My DateTimeOffset version, based on Ramon's answer:
public static class DateExtensions
{
public static DateTimeOffset RoundUp(this DateTimeOffset dt, TimeSpan d)
{
return new DateTimeOffset((dt.Ticks + d.Ticks - 1) / d.Ticks * d.Ticks, dt.Offset);
}
}
This is a simple solution to round up to the nearest 1 minute. It preserves the TimeZone and Kind information of the DateTime. It can be modified to suit your own needs further (if you need to round to the nearest 5 minutes, etc).
DateTime dbNowExact = DateTime.Now;
DateTime dbNowRound1 = (dbNowExact.Millisecond == 0 ? dbNowExact : dbNowExact.AddMilliseconds(1000 - dbNowExact.Millisecond));
DateTime dbNowRound2 = (dbNowRound1.Second == 0 ? dbNowRound1 : dbNowRound1.AddSeconds(60 - dbNowRound1.Second));
DateTime dbNow = dbNowRound2;
You can use this method, it uses the specified date to ensure it maintains any of the globalization and datetime kind previously specified in the datetime object.
const long LNG_OneMinuteInTicks = 600000000;
/// <summary>
/// Round the datetime to the nearest minute
/// </summary>
/// <param name = "dateTime"></param>
/// <param name = "numberMinutes">The number minute use to round the time to</param>
/// <returns></returns>
public static DateTime Round(DateTime dateTime, int numberMinutes = 1)
{
long roundedMinutesInTicks = LNG_OneMinuteInTicks * numberMinutes;
long remainderTicks = dateTime.Ticks % roundedMinutesInTicks;
if (remainderTicks < roundedMinutesInTicks / 2)
{
// round down
return dateTime.AddTicks(-remainderTicks);
}
// round up
return dateTime.AddTicks(roundedMinutesInTicks - remainderTicks);
}
If you want to use the TimeSpan to round, you can use this.
/// <summary>
/// Round the datetime
/// </summary>
/// <example>Round(dt, TimeSpan.FromMinutes(5)); => round the time to the nearest 5 minutes.</example>
/// <param name = "dateTime"></param>
/// <param name = "roundBy">The time use to round the time to</param>
/// <returns></returns>
public static DateTime Round(DateTime dateTime, TimeSpan roundBy)
{
long remainderTicks = dateTime.Ticks % roundBy.Ticks;
if (remainderTicks < roundBy.Ticks / 2)
{
// round down
return dateTime.AddTicks(-remainderTicks);
}
// round up
return dateTime.AddTicks(roundBy.Ticks - remainderTicks);
}
Solution from Ramon Smits with DateTime.MaxValue check:
DateTime RoundUp(DateTime dt, TimeSpan d) =>
dt switch
{
var max when max.Equals(DateTime.MaxValue) => max,
var v => new DateTime((v.Ticks + d.Ticks - 1) / d.Ticks * d.Ticks, v.Kind)
};
You can try this:
string[] parts = ((DateTime)date_time.ToString("HH:mm:ss").Split(':');
int hr = Convert.ToInt32(parts[0]);
int mn = Convert.ToInt32(parts[1]);
int sec2min = (int)Math.Round(Convert.ToDouble(parts[2]) / 60.0, 0);
string adjTime = string.Format("1900-01-01 {0:00}:{1:00}:00.000",
(mn + sec2min > 59 ? (hr + 1 > 23 ? 0 : hr + 1) : hr),
mn + sec2min > 59 ? 60 - mn + sec2min : mn + sec2min);
Each part (hr, min) must be incremented and adjusted to proper value for overflow, like 59 min > 00 then add 1 to hr, if it is 23, hr becomes 00. Ex. 07:34:57 is rounded to 07:35, 09:59:45 is rounded to 10:00, 23:59:45 is rounded to 00:00, which is the following day's time.
Elegant?
dt.AddSeconds(900 - (x.Minute * 60 + x.Second) % 900)