I'm trying to write a program to use a static library of a C++ code into another C++ code. The first C++ code is hello.cpp
:
#include <iostream>
#include <string.h>
using namespace std;
extern "C" void say_hello(const char* name) {
cout << "Hello " << name << "!\n";
}
int main(){
return 0;
}
The I made a static library from this code, hello.a
, using this command:
g++ -o hello.a -static -fPIC hello.cpp -ldl
Here's the second C++ code to use the library, say_hello.cpp
:
#include <iostream>
#include <string>
#include <dlfcn.h>
using namespace std;
int main(){
void* handle = dlopen("./hello.a", RTLD_LAZY);
cout<<handle<<"\n";
if (!handle) {
cerr<<"Cannot open library: "<<dlerror()<<'\n';
return 1;
}
typedef void (*hello_t)();
dlerror(); // reset errors
hello_t say_hello = (hello_t) dlsym(handle, "say_hello");
const char *dlsym_error = dlerror();
if (dlsym_error) {
cerr<<"Cannot load symbol 'say_hello': "<<dlsym_error<<'\n';
dlclose(handle);
return 1;
}
say_hello("World");
dlclose(handle);
return 0;
}
Then I compiled say_hello.cpp
using:
g++ -W -ldl say_hello.cpp -o say_hello
and ran ./say_hello
in the command line. I expected to get Hello World!
as output, but I got this instead:
0x8ea4020
Hello ▒▒▒▒!
What is the problem? Is there any trick to make compatibility for method's argument like what we use in ctypes
or what?
If it helps I use a lenny.
EDIT 1:
I have changed the code and used a dynamic library, 'hello.so', which I've created using this command:
g++ -o hello.so -shared -fPIC hello.cpp -ldl
The 6th line of the code changed to:
void* handle = dlopen("./hello.so", RTLD_LAZY);
When I tried to compile say_hello.cpp
, I got this error:
say_hello.cpp: In function ‘int main()’:
say_hello.cpp:21: error: too many arguments to function
I also tried to compile it using this line:
g++ -Wall -rdynamic say_hello.cpp -ldl -o say_hello
But same error raised. So I removed the argument "World"
and the it has been compiled with no error; but when I run the executable, I get the same output like I have mentioned before.
EDIT 2:
Based on @Basile Starynkevitch 's suggestions, I changed my say_hello.cpp
code to this:
#include <iostream>
#include <string>
#include <dlfcn.h>
using namespace std;
int main(){
void* handle = dlopen("./hello.so", RTLD_LAZY);
cout<<handle<<"\n";
if (!handle) {
cerr<<"Cannot open library: "<<dlerror()<<'\n';
return 1;
}
typedef void hello_sig(const char *);
void* hello_ad = dlsym(handle, "say_hello");
if (!hello_ad){
cerr<<"dlsym failed:"<<dlerror()<<endl;
return 1;
}
hello_sig* fun = reinterpret_cast<hello_sig*>(hello_ad);
fun("from main");
fun = NULL;
hello_ad = NULL;
dlclose(handle);
return 0;
}
Before that, I used below line to make a .so
file:
g++ -Wall -fPIC -g -shared hello.cpp -o hello.so
Then I compiled say_hello.cpp
wth this command:
g++ -Wall -rdynamic -g say_hello.cc -ldl -o say_hello
And then ran it using ./say_hello
. Now everything is going right. Thanks to @Basile Starynkevitch for being patient about my problem.