You can implement your own mixin if the base mixin doesn't satisfy you.
See how this mixin is implemented:
var LinkedStateMixin = {
/**
* Create a ReactLink that's linked to part of this component's state. The
* ReactLink will have the current value of this.state[key] and will call
* setState() when a change is requested.
*
* @param {string} key state key to update. Note: you may want to use keyOf()
* if you're using Google Closure Compiler advanced mode.
* @return {ReactLink} ReactLink instance linking to the state.
*/
linkState: function(key) {
return new ReactLink(
this.state[key],
ReactStateSetters.createStateKeySetter(this, key)
);
}
};
/**
* @param {*} value current value of the link
* @param {function} requestChange callback to request a change
*/
function ReactLink(value, requestChange) {
this.value = value;
this.requestChange = requestChange;
}
https://github.com/facebook/react/blob/fc73bf0a0abf739a9a8e6b1a5197dab113e76f27/src/addons/link/LinkedStateMixin.js
https://github.com/facebook/react/blob/fc73bf0a0abf739a9a8e6b1a5197dab113e76f27/src/addons/link/ReactLink.js
So you can easily try to write your own linkState
function based on the above.
linkState: function(key,key2) {
return new ReactLink(
this.state[key][key2],
function(newValue) {
this.state[key][key2] = newValue;
}
);
}
Notice that I didn't use the ReactStateSetters.createStateKeySetter(this, key)
.
https://github.com/facebook/react/blob/fc73bf0a0abf739a9a8e6b1a5197dab113e76f27/src/core/ReactStateSetters.js
By looking at the source code again you can find out this method doesn't do so much except it creates a function and does little caching optimizations:
function createStateKeySetter(component, key) {
// Partial state is allocated outside of the function closure so it can be
// reused with every call, avoiding memory allocation when this function
// is called.
var partialState = {};
return function stateKeySetter(value) {
partialState[key] = value;
component.setState(partialState);
};
}
So you should definitely try to write your own mixin.
This can be very useful if you have in your state a complex object and you want to modify it through the object API.