Credit goes to @bryanmac for his helpful answer. I used his code as a starting point, but found the same thing can be achieved without using a UIImageView
.
Here's my solution:
- (UIImage *)translucentImageFromImage:(UIImage *)image withAlpha:(CGFloat)alpha
{
CGRect rect = CGRectZero;
rect.size = image.size;
UIGraphicsBeginImageContext(image.size);
[image drawInRect:rect blendMode:kCGBlendModeScreen alpha:alpha];
UIImage * translucentImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return translucentImage;
}
Set the button's background image for disabled state:
UIImage * disabledBgImage = [self translucentImageFromImage:originalBgImage withAlpha:0.5f];
[button setBackgroundImage:disabledBgImage forState:UIControlStateDisabled];
EDIT:
I refined my solution further by creating a category on UIImage
with this method:
- (UIImage *)translucentImageWithAlpha:(CGFloat)alpha
{
UIGraphicsBeginImageContextWithOptions(self.size, NO, 0.0);
CGRect bounds = CGRectMake(0, 0, self.size.width, self.size.height);
[self drawInRect:bounds blendMode:kCGBlendModeScreen alpha:alpha];
UIImage * translucentImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return translucentImage;
}
Set the button's background image for disabled state:
UIImage * disabledBgImage = [originalBgImage translucentImageWithAlpha:0.5f];
[button setBackgroundImage:disabledBgImage forState:UIControlStateDisabled];