I've tried to search out a solution via Google: I couldn't find anything that helped; it even seemed as if I was doing this correctly. The only pages I could find regarding sending my dynamically allocated array through a function dealt with the array being inside a struct, which is scalar of course, so behaves differently. I don't want to use a struct right now -- I'm trying to learn about DAM and working with pointers and functions.
That said, I'm sure it's very elementary, but I'm stuck. The code compiles, but it freezes up when I run the executable. (I'm using minGW gcc, if that matters. And I'm not clear at all, right now, on how to use gdb.)
Here's the code (eventually, I want the entire code to be an ArrayList-like data structure):
#include <stdio.h>
#include <stdlib.h>
void add( int element, int *vector);
void display_vector( int *vector );
void initialize_vector( int *vector );
int elements = 0;
int size = 10;
int main(void)
{
int *vector = 0;
initialize_vector(vector);
add(1, vector);
//add(2, vector);
//add(3, vector);
//add(4, vector);
//add(5, vector);
//add(6, vector);
//add(7, vector);
//add(8, vector);
//add(9, vector);
//add(10, vector);
//add(11, vector);
display_vector(vector);
return 0;
}
void add( int element, int *vector)
{
vector[elements++] = element;
return;
}
void display_vector( int *vector )
{
int i;
for( i = 0; i < elements; i++)
{
printf("%2d\t", vector[i]);
if( (i + 1) % 5 == 0 )
printf("\n");
}
printf("\n");
return;
}
void initialize_vector( int *vector )
{
vector = (int *)malloc(sizeof(int) * size);
}