I am following a youtube tutorial on how to make an android (probably not but I can hope for compatability) and iOS game using LibGDX
and I have encountered a problem accessing a .tmx file from my res folder.
tileMap = new TmxMapLoader().load("res/level1.tmx");
using the above code I figured that the application would find my .tmx file in my res folder but I must be giving it incorrect information on how to find a file I have open in another tab. here is a screenshot of the search method called by hitting shift twice. https://i.stack.imgur.com/MduW5.jpg
I see the file in the search method, but no matter what I seem to type in I cannot find level1.tmx
01-24 20:14:01.717 10013-10040/com.mac.elevator.android E/AndroidRuntime﹕ FATAL EXCEPTION: GLThread 60898
Process: com.mac.elevator.android, PID: 10013
com.badlogic.gdx.utils.SerializationException: Error parsing file: res/level1.tmx
at com.badlogic.gdx.utils.XmlReader.parse(XmlReader.java:83)
at com.badlogic.gdx.maps.tiled.TmxMapLoader.load(TmxMapLoader.java:92)
at com.badlogic.gdx.maps.tiled.TmxMapLoader.load(TmxMapLoader.java:80)
at com.mac.elevator.com.mac.elevator.states.Play.<init>(Play.java:91)
at com.mac.elevator.handlers.GameStateManager.getState(GameStateManager.java:35)
at com.mac.elevator.handlers.GameStateManager.pushState(GameStateManager.java:45)
at com.mac.elevator.handlers.GameStateManager.<init>(GameStateManager.java:22)
at com.mac.elevator.Game.create(Game.java:46)
at com.badlogic.gdx.backends.android.AndroidGraphics.onSurfaceChanged(AndroidGraphics.java:241)
at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1521)
at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1249)
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: Error reading file: res/level1.tmx (Internal)
at com.badlogic.gdx.backends.android.AndroidFileHandle.read(AndroidFileHandle.java:77)
at com.badlogic.gdx.files.FileHandle.reader(FileHandle.java:163)
at com.badlogic.gdx.utils.XmlReader.parse(XmlReader.java:81)
at com.badlogic.gdx.maps.tiled.TmxMapLoader.load(TmxMapLoader.java:92)
at com.badlogic.gdx.maps.tiled.TmxMapLoader.load(TmxMapLoader.java:80)
at com.mac.elevator.com.mac.elevator.states.Play.<init>(Play.java:91)
at com.mac.elevator.handlers.GameStateManager.getState(GameStateManager.java:35)
at com.mac.elevator.handlers.GameStateManager.pushState(GameStateManager.java:45)
at com.mac.elevator.handlers.GameStateManager.<init>(GameStateManager.java:22)
at com.mac.elevator.Game.create(Game.java:46)
at com.badlogic.gdx.backends.android.AndroidGraphics.onSurfaceChanged(AndroidGraphics.java:241)
at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1521)
at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1249)
Caused by: java.io.FileNotFoundException: res/level1.tmx
at android.content.res.AssetManager.openAsset(Native Method)
at android.content.res.AssetManager.open(AssetManager.java:316)
at android.content.res.AssetManager.open(AssetManager.java:290)
at com.badlogic.gdx.backends.android.AndroidFileHandle.read(AndroidFileHandle.java:75)