Apparently IMigrationMetadata.Target encodes the state of the EF model. Can I use this to reconstruct the model for a particular migration?
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+1, we want to avoid running migrations automatically and instead run them when an admin invokes them, so we need to be able to reconstruct a model from whatever the current migration is. – Andrew Stanton-Nurse Mar 29 '13 at 19:14
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1Could you elaborate a bit? Like where and when would you like to reconstruct the model? What problem would you like to solve? – Gert Arnold Mar 29 '13 at 21:26
4 Answers
Yes, it is possible. I was myself curious what exactly those magic resource strings were storing. By digging into the Entity Framework source (see the DbMigrator.GetLastModel()
method), I found out that the IMigrationMetadata.Target
just stores a base-64 string containing gzipped XML data. To test this, I created a new console application containing a simple code-first model defined as follows:
public class ContactContext : DbContext
{
public virtual IDbSet<Contact> Contacts { get; set; }
}
public class Contact
{
public int Id {get; set;}
public string FirstName { get; set; }
public string LastName { get; set; }
}
Then I created a migration using the NuGet Package Manager Console:
PM> Enable-Migrations
PM> Add-Migration MyMigration
Next I added the following code to my application's Main()
method to decode the value in that string and dump it to the console:
var migration = new MyMigration();
var metadata = (IMigrationMetadata)migration;
var compressedBytes = Convert.FromBase64String(metadata.Target);
var memoryStream = new MemoryStream(compressedBytes);
var gzip = new GZipStream(memoryStream, CompressionMode.Decompress);
var reader = new StreamReader(gzip);
Console.WriteLine(reader.ReadToEnd());
This outputs an EDMX file representing the Entity Data Model associated with my DbContext
that created the migration. If I write this output to a file with the .edmx
extension, I'm able to open it with Visual Studio and view it in the Entity Designer.
Then if for some reason I wanted to regenerate the DbContext
and entity classes that produced the model, I would need only do the following:
- Add the
.edmx
file to a Visual Studio project. - Install the EF 5.x DbContext Generator for C# if I don't already have it.
- Add the related T4 templates by selecting
Add -> New Item
from project node context menu. - Modify the newly added
.tt
files, replacing$edmxInputFile$
with the name of my.edmx
file. - Watch as the two templates magically regenerate my code-first types to their respective
.cs
files.
Hope that answers your question! :-D

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1Cool. Now i just need to think of an actual application for this :D – Tim Lovell-Smith Apr 02 '13 at 00:45
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1Great stuff @luksan, thanks! For anyone interested I've created a little Gist that can extract the EDMX from the target hash and compress it back again: https://gist.github.com/gligoran/87fe3e8eadf5db97ad03. I use this when I need to change a migration without disturbing the rest of the chain. I extract the EDMX from my change migration, edit the XML and compress it back to get the new target. I then have to do this for every migration that follows the changed one. – gligoran Jun 01 '15 at 16:27
I created a small console app to export EDMX from the Model column of the __MigrationHistory table https://github.com/andreydil/EfMigrationModelDecoder
You can choose specific migration using /migration
parameter, i.e:
EfMigrationModelDecoder.Cli.exe "<connectionString here>" /migration:Init

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I created a PowerShell script to extract the latest migration from a DB to a edmx-file.
https://gist.github.com/otto-gebb/93d021c8fd300646dba0073a77585a94

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You can also use SQL...
SELECT CONVERT(xml, DECOMPRESS(Model)) FROM [dbo].[__MigrationHistory] WHERE MigrationId = 'NameOfMigration'

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I tried it in my MSSQL 2008,It doesn't work.Warning 'DECOMPRESS' doesn't exist. which version sqlserver you use? – FranklinLee Jun 12 '20 at 06:53
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1SQL Server 2016 and later. Sorry...I just haven't seen a SQL 2008 server in quite a whiel. – Prisoner ZERO Jul 20 '20 at 12:49