11

I am getting this error on two different Macs (iMac and Mac Book pro). No idea why people can't reproduce it but I need some help.

enter image description here

I am running Xcode 7 beta 2 (23 June '15) on a Mac running OS X Yosemite 10.10.4.

Can't even compile and run my project..

I created a single view application project from the create menu, and that's it.

EDIT:

I tried to delete and re-add the storyboard file (also the Main.storyboard cannote be opened) and I still get the same message. This is the crash report:

Process:               com.apple.CoreSimulator.CoreSimulatorService [2316]
Path:                  /Applications/Xcode-beta.app/Contents/Developer/Library/PrivateFrameworks/CoreSimulator.framework/Versions/A/XPCServices/com.apple.CoreSimulator.CoreSimulatorService.xpc/Contents/MacOS/com.apple.CoreSimulator.CoreSimulatorService
Identifier:            com.apple.CoreSimulator.CoreSimulatorService
Version:               ???
Code Type:             X86-64 (Native)
Parent Process:        ??? [1]
Responsible:           com.apple.CoreSimulator.CoreSimulatorService [2316]
User ID:               489132888

Date/Time:             2015-07-08 11:47:46.022 +0100
OS Version:            Mac OS X 10.10.4 (14E11f)
Report Version:        11
Anonymous UUID:        --value--


Time Awake Since Boot: 7500 seconds

Crashed Thread:        0

Exception Type:        EXC_BREAKPOINT (SIGTRAP)
Exception Codes:       0x0000000000000002, 0x0000000000000000

Application Specific Information:
dyld: launch, loading dependent libraries

Dyld Error Message:
  Library not loaded: /usr/lib/libwep
  Referenced from: /Applications/Xcode-beta.app/Contents/Developer/Library/PrivateFrameworks/CoreSimulator.framework/Versions/A/XPCServices/com.apple.CoreSimulator.CoreSimulatorService.xpc/Contents/MacOS/com.apple.CoreSimulator.CoreSimulatorService
  Reason: no suitable image found.  Did find:
    /usr/lib/libwep: mmap() error 1 at address=0x105FB8000, size=0x00003000 segment=__TEXT in Segment::map() mapping /usr/lib/libwep
    /usr/lib/libwep: mmap() error 1 at address=0x105FBF000, size=0x00003000 segment=__TEXT in Segment::map() mapping /usr/lib/libwep

Binary Images:
    0x7fff6a06c000 -     0x7fff6a0a2837  dyld (353.2.1) <72A99D0F-0B56-3938-ABC5-67A0F33757C4> /usr/lib/dyld
    0x7fff843dd000 -     0x7fff8470efff  com.apple.Foundation (6.9 - 1153.20) <F0FF3A5D-C5B7-34A1-9319-DE1EF928E58E> /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation
    0x7fff89079000 -     0x7fff89411ff7  com.apple.CoreFoundation (6.9 - 1153.18) <5C0892B8-9691-341F-9279-CA3A74D59AA0> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
    0x7fff8944a000 -     0x7fff8944bff3  libSystem.B.dylib (1213) <17F6DDBE-8FDC-3DD5-8562-76618A81CFE6> /usr/lib/libSystem.B.dylib
    0x7fff8d2f1000 -     0x7fff8d4eb46f  libobjc.A.dylib (647) <759E155D-BC42-3D4E-869B-6F57D477177C> /usr/lib/libobjc.A.dylib
leander
  • 8,527
  • 1
  • 30
  • 43
mm24
  • 9,280
  • 12
  • 75
  • 170
  • 2
    i got the same problem after updating OSX to El Capitan Beta 4. I can't event build a single view template application. Reinstalling Xcode didn't solve it. I think it might have something to do with the iOS Simulator: When choosing the device to run the application on, there is no Simulator shown for me- so there might be something wrong with it – CodingMeSwiftly Jul 24 '15 at 09:56
  • Exact same thing with me. I've filed a bug report. Hoping this gets resolved sooner than the next beta. But not too hopeful! – Bseaborn Jul 24 '15 at 15:20
  • 1
    I posted an answer that worked for me! – Bseaborn Jul 24 '15 at 15:45
  • @Bseaborn thanks I am unable to find that folder in Yosemite, any idea on how I can locate it? – mm24 Jul 31 '15 at 10:59
  • @mm24 I updated my answer. Try that for Yosemite and please let me know if it works! – Bseaborn Jul 31 '15 at 13:15
  • Possible duplicate of [CoreData model compiler fails because of libwep](http://stackoverflow.com/questions/29535743/coredata-model-compiler-fails-because-of-libwep) – Jeremy Huddleston Sequoia Mar 31 '16 at 18:12

4 Answers4

5

This worked for me on El Capitan.

Go to

/Library/Developer/CoreSimulator/Profiles/Runtimes

and remove the profiles in there. Restart Xcode and it should work!


For Yosemite users try the following:

  • Open up terminal

cd Library

cd Developer

cd Devices

rm -rf *

Also, you can always type ls to list the files and directories. There may be another folder such as Profiles on your machine. Not sure since I only did this on my Yosemite machine that wasn't having issues.

Restart Xcode, clean, build etc.

Use sudo if there are any permission issues.

Community
  • 1
  • 1
Bseaborn
  • 4,347
  • 2
  • 14
  • 9
2

Go to your Target/General and fix the Deployment target. I hope that this helps

Beyond 2021
  • 133
  • 1
  • 7
0

Open the LaunchScreen.storyboard in text mode and look for any anomaly.

You can also remove it and create a new one as you only have the default UIViewController inside.

Loegic
  • 3,390
  • 20
  • 33
0
  1. Clean Project
  2. Clean derived data

Wait for reindexing files

Anton
  • 3,102
  • 2
  • 28
  • 47