If you want to play an alert sound:
public func playSound(withFileName fileName: String) {
if let soundUrl = Bundle.main.url(forResource: fileName, withExtension: "wav") {
do {
try AVAudioSession.sharedInstance().setCategory(AVAudioSessionCategoryAmbient, with:[.duckOthers])
try AVAudioSession.sharedInstance().setActive(true)
var soundId: SystemSoundID = 0
AudioServicesCreateSystemSoundID(soundUrl as CFURL, &soundId)
AudioServicesAddSystemSoundCompletion(soundId, nil, nil, { (soundId, clientData) -> Void in
AudioServicesDisposeSystemSoundID(soundId)
do {
// This is to unduck others, make other playing sounds go back up in volume
try AVAudioSession.sharedInstance().setActive(false)
} catch {
DDLogWarn("Failed to set AVAudioSession to inactive. error=\(error)")
}
}, nil)
AudioServicesPlaySystemSound(soundId)
} catch {
DDLogWarn("Failed to create audio player. soundUrl=\(soundUrl) error=\(error)")
}
} else {
DDLogWarn("Sound file not found in app bundle. fileName=\(fileName)")
}
}
And if you want to play music:
import AVFoundation
var audioPlayer:AVAudioPlayer?
public func playSound(withFileName fileName: String) {
if let soundUrl = Bundle.main.url(forResource: fileName, withExtension: "wav") {
do {
try AVAudioSession.sharedInstance().setCategory(AVAudioSessionCategoryAmbient, with:[.duckOthers])
try AVAudioSession.sharedInstance().setActive(true)
let player = try AVAudioPlayer(contentsOf: soundUrl)
player.delegate = self
player.prepareToPlay()
DDLogInfo("Playing sound. soundUrl=\(soundUrl)")
player.play()
// ensure the player does not get deleted while playing the sound
self.audioPlayer = player
} catch {
DDLogWarn("Failed to create audio player. soundUrl=\(soundUrl) error=\(error)")
}
} else {
DDLogWarn("Sound file not found in app bundle. fileName=\(fileName)")
}
}
func audioPlayerDidFinishPlaying(_ player: AVAudioPlayer, successfully flag: Bool) {
self.audioPlayer?.stop()
do {
// This is to unduck others, make other playing sounds go back up in volume
try AVAudioSession.sharedInstance().setActive(false)
} catch {
DDLogWarn("Failed to set AVAudioSession inactive. error=\(error)")
}
}