I want to copy one image file to another new file. This is my method to do this:
std::ofstream myOutpue;
std::ifstream mySource;
//int i = 0;
mySource.open(ofn.lpstrFile, std::ios::binary);
myOutpue.open("im4.jpg", std::ios::binary);
char buffer;
char bufferToSave[100];
if (mySource.is_open())
{
//client->sendFilePacket(FileStates::START_SAVE, buffer, false,i);
i++;
while (!mySource.eof())
{
mySource >> std::noskipws >> buffer;
myOutpue << buffer;
//client->sendFilePacket(FileStates::CONTINUE_SAVE, buffer, false,i);
i++;
}
}
i++;
//client->sendFilePacket(FileStates::END_SAVE, buffer, true,i);
mySource.close();
//myOutpue.close();
This method work correctly, but my problem is that i want to copy char/bit's and send it to another client. When i doing this by each char , that not work correctly so i want to make a bigger buffor(for example char t[512]) or something like that and copy them to new file.
I try to doing this like that:
std::ofstream myOutpue;
std::ifstream mySource;
mySource.open(ofn.lpstrFile, std::ios::binary);
myOutpue.open("im4.jpg", std::ios::binary);
char buffer;
char bufferToSave[100];
if (mySource.is_open())
{
//client->sendFilePacket(FileStates::START_SAVE, buffer, false,i);
i++;
while (!mySource.eof())
{
if (i == 100)
{
for (int i = 0; i < 100; i++)myOutpue << bufferToSave[i];
i = 0;
}
mySource >> std::noskipws >> buffer;
bufferToSave[i] = buffer;
//myOutpue << buffer;
//client->sendFilePacket(FileStates::CONTINUE_SAVE, buffer, false,i);
i++;
}
}
i++;
//client->sendFilePacket(FileStates::END_SAVE, buffer, true,i);
mySource.close();
myOutpue.close();
But i get image that i can't open.
So my question is how to read file to get more bits from it and that create me the same image as original.