I want to write a C program to generate a Get Request without using any external libraries. Is this possible using only C libraries, using sockets ? I'm thinking of crafting a http packet(using proper formatting) and sending it to the server. Is this the only possible way or is there a better way ?

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No. You have to learn the BSD socket API first, then manually pack together all the raw data. – Jun 26 '12 at 13:27
4 Answers
Using BSD sockets or, if you're somewhat limited, say you have some RTOS, some simpler TCP stack, like lwIP, you can form the GET/POST request.
There are a number of open-source implementations. See the "happyhttp" as a sample ( http://scumways.com/happyhttp/happyhttp.html ). I know, it is C++, not C, but the only thing that is "C++-dependant" there is a string/array management, so it is easily ported to pure C.
Beware, there are no "packets", since HTTP is usually transfered over the TCP connection, so technically there is only a stream of symbols in RFC format. Since http requests are usually done in a connect-send-disconnect manner, one might actually call this a "packet".
Basically, once you have an open socket (sockfd) "all" you have to do is something like
char sendline[MAXLINE + 1], recvline[MAXLINE + 1];
char* ptr;
size_t n;
/// Form request
snprintf(sendline, MAXSUB,
"GET %s HTTP/1.0\r\n" // POST or GET, both tested and works. Both HTTP 1.0 HTTP 1.1 works, but sometimes
"Host: %s\r\n" // but sometimes HTTP 1.0 works better in localhost type
"Content-type: application/x-www-form-urlencoded\r\n"
"Content-length: %d\r\n\r\n"
"%s\r\n", page, host, (unsigned int)strlen(poststr), poststr);
/// Write the request
if (write(sockfd, sendline, strlen(sendline))>= 0)
{
/// Read the response
while ((n = read(sockfd, recvline, MAXLINE)) > 0)
{
recvline[n] = '\0';
if(fputs(recvline, stdout) == EOF)
{
printf("fputs() error\n");
}
/// Remove the trailing chars
ptr = strstr(recvline, "\r\n\r\n");
// check len for OutResponse here ?
snprintf(OutResponse, MAXRESPONSE,"%s", ptr);
}
}

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7@asudhak - This works great, until this code has to run in a corporate work environment where the only internet access is via a proxy server. Protocol for fetching URL via an HTTP proxy is slightly different than over direct TCP. – selbie Jun 27 '12 at 07:03
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1@selbie - Sure, the HTTP responses with code 300 (redirections) and proxy stuff are exactly the things that make HTTP difficult. So tayloring libCurl to exclude misc crypto-related stuff can be the way to go instead of hand-crafted HTTP request. – Viktor Latypov Jun 27 '12 at 07:14
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1@ViktorLatypov - I know you know that. I wasn't knocking your answer. I wanted the OP who asked the original question to know that. – selbie Jun 27 '12 at 07:19
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Thank you ! To put this into better context, in case you are wondering wth would I need to do this, I am pen testing an application that takes in C code to check if an input is right. The backend if off course sandbox'd and so it cannot run anything that the developer put into in the first place. So I needed a way to get a URL controlled by me. And since this application runs on my own network, I didnt have to worry about redirects. – asudhak Jun 29 '12 at 15:55
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1I agree about the both sides of a good answer. First, dont play square wheels when you have cURL wich is a higly proven GOOD library, ported to major languages. But, sometimes there is no sense of use a 1Mb library when you can accomplish the same on ~40 lines of code. Thank you for ensure the code works. (I mean strictly about test before post). THANK YOU. – m3nda Mar 23 '15 at 07:11
POSIX 7 minimal runnable example
Let's fetch http://example.com.
wget.c
#define _XOPEN_SOURCE 700
#include <arpa/inet.h>
#include <assert.h>
#include <netdb.h> /* getprotobyname */
#include <netinet/in.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <unistd.h>
int main(int argc, char** argv) {
char buffer[BUFSIZ];
enum CONSTEXPR { MAX_REQUEST_LEN = 1024};
char request[MAX_REQUEST_LEN];
char request_template[] = "GET / HTTP/1.1\r\nHost: %s\r\n\r\n";
struct protoent *protoent;
char *hostname = "example.com";
in_addr_t in_addr;
int request_len;
int socket_file_descriptor;
ssize_t nbytes_total, nbytes_last;
struct hostent *hostent;
struct sockaddr_in sockaddr_in;
unsigned short server_port = 80;
if (argc > 1)
hostname = argv[1];
if (argc > 2)
server_port = strtoul(argv[2], NULL, 10);
request_len = snprintf(request, MAX_REQUEST_LEN, request_template, hostname);
if (request_len >= MAX_REQUEST_LEN) {
fprintf(stderr, "request length large: %d\n", request_len);
exit(EXIT_FAILURE);
}
/* Build the socket. */
protoent = getprotobyname("tcp");
if (protoent == NULL) {
perror("getprotobyname");
exit(EXIT_FAILURE);
}
socket_file_descriptor = socket(AF_INET, SOCK_STREAM, protoent->p_proto);
if (socket_file_descriptor == -1) {
perror("socket");
exit(EXIT_FAILURE);
}
/* Build the address. */
hostent = gethostbyname(hostname);
if (hostent == NULL) {
fprintf(stderr, "error: gethostbyname(\"%s\")\n", hostname);
exit(EXIT_FAILURE);
}
in_addr = inet_addr(inet_ntoa(*(struct in_addr*)*(hostent->h_addr_list)));
if (in_addr == (in_addr_t)-1) {
fprintf(stderr, "error: inet_addr(\"%s\")\n", *(hostent->h_addr_list));
exit(EXIT_FAILURE);
}
sockaddr_in.sin_addr.s_addr = in_addr;
sockaddr_in.sin_family = AF_INET;
sockaddr_in.sin_port = htons(server_port);
/* Actually connect. */
if (connect(socket_file_descriptor, (struct sockaddr*)&sockaddr_in, sizeof(sockaddr_in)) == -1) {
perror("connect");
exit(EXIT_FAILURE);
}
/* Send HTTP request. */
nbytes_total = 0;
while (nbytes_total < request_len) {
nbytes_last = write(socket_file_descriptor, request + nbytes_total, request_len - nbytes_total);
if (nbytes_last == -1) {
perror("write");
exit(EXIT_FAILURE);
}
nbytes_total += nbytes_last;
}
/* Read the response. */
fprintf(stderr, "debug: before first read\n");
while ((nbytes_total = read(socket_file_descriptor, buffer, BUFSIZ)) > 0) {
fprintf(stderr, "debug: after a read\n");
write(STDOUT_FILENO, buffer, nbytes_total);
}
fprintf(stderr, "debug: after last read\n");
if (nbytes_total == -1) {
perror("read");
exit(EXIT_FAILURE);
}
close(socket_file_descriptor);
exit(EXIT_SUCCESS);
}
Compile:
gcc -ggdb3 -std=c99 -Wall -Wextra -o wget wget.c
Get http://example.com and output to stdout:
./wget example.com
We see something like:
debug: before first read
debug: after a read
HTTP/1.1 200 OK
Age: 540354
Cache-Control: max-age=604800
Content-Type: text/html; charset=UTF-8
Date: Tue, 02 Feb 2021 15:21:14 GMT
Etag: "3147526947+ident"
Expires: Tue, 09 Feb 2021 15:21:14 GMT
Last-Modified: Thu, 17 Oct 2019 07:18:26 GMT
Server: ECS (nyb/1D11)
Vary: Accept-Encoding
X-Cache: HIT
Content-Length: 1256
<!doctype html>
<html>
...
</html>
After printing the reply, this command hangs for most servers until timeout, and that is expected:
- either server or client must close the connection
- we (client) are not doing it
- most HTTP servers leave the connection open until a timeout expecting further requests, e.g. JavaScript, CSS and images following an HTML page
- we could parse the response, and close when Content-Length bytes are read, but we didn't for simplicity. What HTTP response headers are required says that if
Content-Length
is not sent, the server can just close to determine length.
We could however make the host close by passing adding the HTTP 1.1 standard header Connection: close
to the server:
char request_template[] = "GET / HTTP/1.1\r\nHost: %s\r\nConnection: close\r\n\r\n";
The connection part also works with the IP:
host example.com
gives:
example.com has address 93.184.216.34
example.com has IPv6 address 2606:2800:220:1:248:1893:25c8:1946
and so we do:
./wget 93.184.216.34
however, the reply is an error, because we are not setting the Host:
properly in our program, and that is required in HTTP 1.1.
Tested on Ubuntu 18.04.
Why doesn't POSIX supply wget
?
It is a great shame, considering that all main capabilities are in place! Is wget or similar programs always available on POSIX systems?
Server examples
- minimal POSIX C example: Send and Receive a file in socket programming in Linux with C/C++ (GCC/G++)
- minimal Android Java example: how to create Socket connection in Android?

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3@CroCo see the source comment: "the second read hangs for a few seconds. [...]". Either server or client must close the connection. We are not closing, so neither is the server. This is likely to optimize multiple HTTP requests done in one connection, which is a common case (get HTML, get CSS, get images). Clients generally have to parse the output and check that the response is over and close using `Content-Length:` in the case of HTTP, but I didn't want to parse HTTP in this simple example. – Ciro Santilli OurBigBook.com Oct 06 '17 at 00:41
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2Thanks @CiroSantilli新疆改造中心996ICU六四事件 - this is amazing! Just add `Connection: close` to your request header to automatically close the connection after the first request, else by default in http1.1 connections are kept-alive until either server or client closes. – lifeofguenter Sep 21 '19 at 22:34
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1@lifeofguenter awesome! I wasn't aware of that one. Mentioned in the answer. – Ciro Santilli OurBigBook.com Sep 22 '19 at 08:25
“Without any external libraries” strictly speaking would exclude libc as well, so you'd have to write all syscalls yourself. I doubt you mean it that strict, though. If you don't want to link to another library, and don't want to copy source code from another library into your application, then directly dealing with the TCP stream using the socket API is your best approach.
Creating the HTTP request and sending it over a TCP socket connection is easy, as is reading the answer. It's parsing the answer which is going to be real tricky, particularly if you aim to support a reasonably large portion of the standard. Things like error pages, redirects, content negotiation and so on can make our life quite hard if you're talking to arbitrary web servers. If on the other hand the server is known to be well-behaved, and a simple error message is all right for any unexpected server response, then that is reasonably simple as well.
Try Socket Programming, the below C++ code issues a simple GET Request to specified host and prints the response header and content
Tested in Windows 10
#include <windows.h>
#include <string>
#include <stdio.h>
#include <winsock2.h>
using std::string;
SOCKET conn;
WSADATA wsaData;
struct hostent *hp;
unsigned int addr;
struct sockaddr_in server;
long fileSize;
const int bufSize = 512;
char readBuffer[bufSize], sendBuffer[bufSize], tmpBuffer[bufSize];
char *memBuffer=NULL;
char *headerBuffer=NULL;
long totalBytesRead, thisReadSize, headerLen;
char *tmpResult=NULL, *result;
char* antenna(string host,string path);
SOCKET connectToServer(char *szServerName, WORD portNum);
int getHeaderLength(char *content);
int main(){
if(WSAStartup(0x101, &wsaData) != 0){printf("startup failure");}
memBuffer = antenna("www.spreadsheets.google.com", "/feeds/list/{Published_Sheet_ID-1}/1/public/values?alt=json");
printf("Response content:\n%s\n\n", memBuffer);
memBuffer = antenna("www.spreadsheets.google.com", "/feeds/list/{Published_Sheet_ID-2}/1/public/values?alt=json");
printf("Response content:\n%s", memBuffer);
WSACleanup();
}
char *antenna(string host, string path){
fileSize=0;
totalBytesRead=0;
memBuffer=NULL;
headerBuffer=NULL;
tmpResult=NULL,
conn = connectToServer((char*)host.c_str(), 80);
if(conn == 0){printf("No Internet connection");}
sprintf(sendBuffer, "GET %s HTTP/1.0 \r\nHost: %s\r\nConnection: close\r\n\r\n", path.c_str(),host.c_str());
send(conn, sendBuffer, strlen(sendBuffer), 0);
printf("Request Format: \n%s",sendBuffer);
while(1){
memset(readBuffer, 0, bufSize);
thisReadSize = recv (conn, readBuffer, bufSize, 0);
if ( thisReadSize <= 0 ){break;}
tmpResult = (char*)realloc(tmpResult, thisReadSize+totalBytesRead);
memcpy(tmpResult+totalBytesRead, readBuffer, thisReadSize);
totalBytesRead += thisReadSize;
}
headerLen = getHeaderLength(tmpResult);
long contenLen = totalBytesRead-headerLen;
result = new char[contenLen+1];
memcpy(result, tmpResult+headerLen, contenLen);
result[contenLen] = 0x0;
char *myTmp;
myTmp = new char[headerLen+1];
strncpy(myTmp, tmpResult, headerLen);
myTmp[headerLen] = 0;
delete(tmpResult);
headerBuffer = myTmp;
printf("Response Header: \n%s",headerBuffer);
fileSize = contenLen;
closesocket(conn);
if(fileSize != 0){
delete(memBuffer);
delete(headerBuffer);
}
return(result);
}
SOCKET connectToServer(char *szServerName, WORD portNum)
{
conn = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (conn == INVALID_SOCKET){return 0;}
if(inet_addr(szServerName)==INADDR_NONE){hp=gethostbyname(szServerName);}
else{
addr=inet_addr(szServerName);
hp=gethostbyaddr((char*)&addr,sizeof(addr),AF_INET);
}
if(hp==NULL){closesocket(conn);return 0;}
server.sin_addr.s_addr=*((unsigned long*)hp->h_addr);
server.sin_family=AF_INET;
server.sin_port=htons(portNum);
if(connect(conn,(struct sockaddr*)&server,sizeof(server)))
{
closesocket(conn);
return 0;
}
return conn;
}
int getHeaderLength(char *content)
{
const char *srchStr1 = "\r\n\r\n", *srchStr2 = "\n\r\n\r";
char *findPos;
int ofset = -1;
findPos = strstr(content, srchStr1);
if (findPos != NULL)
{
ofset = findPos - content;
ofset += strlen(srchStr1);
}
else
{
findPos = strstr(content, srchStr2);
if (findPos != NULL)
{
ofset = findPos - content;
ofset += strlen(srchStr2);
}
}
return ofset;
}
To compile (using g++) :
g++ -static test.cpp -o test.exe -lws2_32
-lws2_32 specifies the linker to link with winsock dlls

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2Is this not windows specific? can this be compiled using standard c compiler? – Nidhin David Oct 29 '21 at 16:30