inside JS file you can use following (better when u need quick decide what to use per platform code)
/*at top file*/
var platform = require("platform");
var nativePlatformLocalhost;
/*in some function or globally*/
if(platform.device.os === platform.platformNames.ios){
/*localhost for ios*/
nativePlatformLocalhost= "localhost";
}
else if(platform.device.os === platform.platformNames.android){
/*localhost for android*/
nativePlatformLocalhost= "10.0.2.2";
}
or if u need more complex android / ios code based on platform and you can write two files one for android and one for ios with name convention and require as following line
require("file.js");
you will get file based on current running platform runtime, when u create two files with following names
file.android.js
file.ios.js
http://docs.nativescript.org/ui/supporting-multiple-screens.html#platform-qualifiers