I want to move one view on top of another, how can I know the z index of the view, and how to move on to top?
9 Answers
You can use the zPosition
property of the view's layer (it's a CALayer
object) to change the z-index of the view.
theView.layer.zPosition = 1;
As Viktor Nordling added, "big values are on top. You can use any values you want, including negative values." The default value is 0.
You need to import the QuartzCore framework to access the layer. Just add this line of code at the top of your implementation file.
#import "QuartzCore/QuartzCore.h"

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10Just as a helper, big values are "on top". You can use any values you want, including negative values. – Viktor Nordling Jun 09 '12 at 13:08
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14This solution is better in case you want your view to be always on top. Just set zPosition to MAXFLOAT – Muhammad Hassan Nasr Nov 22 '12 at 17:42
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35I've just learned that the zPosition of the layer, and the UIView's input handler, are on two different Z-orders. It's really odd when your clicks "pass through" – Stephen J Dec 11 '12 at 22:07
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does the views' superview have to be the same in order to make `zPosition` works? – Hlung Sep 15 '13 at 17:15
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Just got weird behaviour with transparency and rendering, my on-top view was blinking with some chunks of UILabel at the bottom, the thing was that I used CGFLOAT_MAX for zPosition. MAXFLOAT fixed this for me. – MANIAK_dobrii Feb 03 '15 at 14:05
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4I noticed that, even though the view is on top, clicks go through it to objects underneath. This ought to be considered a bug. I am trying to find a general way to avoid that problem, without having to explicitly disable user interactions of any views that happen to be underneath. – Bruce Patin Aug 12 '15 at 15:02
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@BrucePatin yes it seems the responder chain is not affected by this, did you find a solution? I need the view on top to be interactive :/ – User Jun 15 '16 at 21:33
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Using `_view.Layer.ZPosition = float.MinValue;` did not put the view behind items on my storyboard. I had to use `View.SendSubviewToBack(_view);` for that. – Joseph Feb 28 '18 at 23:13
UIView
siblings are stacked in the order in which they are added to their superview. The UIView
hierarchy methods and properties are there to manage view order. In UIView.h:
@property(nonatomic,readonly) UIView *superview;
@property(nonatomic,readonly,copy) NSArray *subviews;
- (void)removeFromSuperview;
- (void)insertSubview:(UIView *)view atIndex:(NSInteger)index;
- (void)exchangeSubviewAtIndex:(NSInteger)index1 withSubviewAtIndex:(NSInteger)index2;
- (void)addSubview:(UIView *)view;
- (void)insertSubview:(UIView *)view belowSubview:(UIView *)siblingSubview;
- (void)insertSubview:(UIView *)view aboveSubview:(UIView *)siblingSubview;
- (void)bringSubviewToFront:(UIView *)view;
- (void)sendSubviewToBack:(UIView *)view;
The sibling views are ordered back to front in the subviews
array. So the topmost view will be:
[parentView.subviews lastObject];
and bottom view will be:
[parentView.subviews objectAtIndex:0];
Like Kolin Krewinkel said, [parentView bringSubviewToFront:view]
will bring the view to the top, but this is only the case if the views are all siblings in the hierarchy.

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IB and Swift
Given the flowing layout where yellow is the superview and red, green, and blue are sibling subviews of yellow,
the goal is to move a subview (let's say green) to the top.
In Interface Builder
In the Interface Builder all you need to do is drag the view you want showing on the top to the bottom of the list in the Documents Outline.
Alternatively, you can select the view and then in the menu go to Editor > Arrange > Send to Front.
In Swift
There are a couple of different ways to do this programmatically.
Method 1
yellowView.bringSubviewToFront(greenView)
This method is the programmatic equivalent of the IB answer above.
It only works if the subviews are siblings of each other.
An array of the subviews is contained in
yellowView.subviews
. Here,bringSubviewToFront
moves thegreenView
from index0
to2
. This can be observed withprint(yellowView.subviews.indexOf(greenView))
Method 2
greenView.layer.zPosition = 1
- This method just moves the 3D position of the layer higher (closer to the user) on the z-axis. Since the default is
0
for all the other views, the result is that thegreenView
looks like it is on top. However, it still remains at index0
of theyellowView.subviews
array. This can cause some unexpected results, though, because things like tap events will still go first to the view with the highest index number. For that reason, it might be better to go with Method 1 above. - The
zPosition
could be set toCGFloat.greatestFiniteMagnitude
(CGFloat(FLT_MAX)
in older versions of Swift) to ensure that it is on top.
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thanks for this... i spent 8 hours trying to figure this out. yellowView.bringSubviewToFront(greenView) worked perfectly. – MizAkita Mar 03 '16 at 21:45
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Interestingly, **container views** do not respect this! You have to manually move them in code, it seems. – Fattie Jun 08 '16 at 17:26
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Thank you for the explanation regarding the difference of moving the actual index or changing the z-index, which seems to be more like a cosmetic change. – Jan Dec 31 '20 at 10:16
If you want to do this through XCode's Interface Builder, you can use the menu options under Editor->Arrangement. There you'll find "Send to Front", "Send to Back", etc.

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Within the view you want to bring to the top... (in swift)
superview?.bringSubviewToFront(self)

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We can use zPosition in ios
if we have a view named salonDetailView
eg : @IBOutlet weak var salonDetailView: UIView!
and have UIView for GMSMapView
eg : @IBOutlet weak var mapViewUI: GMSMapView!
To show the View salonDetailView upper of the mapViewUI
use zPosition as below
salonDetailView.layer.zPosition = 1

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please post photos and code directly here in your answer, to make it easier for OP to get it. – skratchi.at Mar 22 '19 at 08:03
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as a beginner, StackOverflow will not allow me to do that sorry. you can check the problem image https://i.stack.imgur.com/d9Cx3.png – abhijith k Mar 22 '19 at 12:05
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If you are using cocos2d, you may see an issue with [parentView bringSubviewToFront:view], at least it was not working for me. Instead of bringing the view I wanted to the front, I send the other views back and that did the trick.
[[[CCDirector sharedDirector] view] sendSubviewToBack:((UIButton *) button)];

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