I have just been told to send the thumbnail of an image using data URI. I have been searching it but all I found was that its basically a textual representation of a file and can be directly used in HTML. I could not really find how to make a data URI in Java. I have an input stream of a file. Can someone please shed some light on it and point me to a way to generate this?
Asked
Active
Viewed 1.8k times
2 Answers
21
E.G. for an image:
ByteArrayOutputStream baos = new ByteArrayOutputStream();
try {
ImageIO.write(image, "png", baos);
} catch (IOException e) {
e.printStackTrace();
}
String imageString = "data:image/png;base64," +
Base64.getEncoder().encodeToString(bytes);
Example
Run the code below. If FF is the default browser, you might see something like this:
import java.awt.*;
import java.awt.image.BufferedImage;
import java.io.*;
import javax.imageio.ImageIO;
import java.util.Base64;
public class DataUriConverter {
static String getImageAsString(BufferedImage image) throws Exception {
ByteArrayOutputStream baos = new ByteArrayOutputStream();
// serialize the image
ImageIO.write(image, "png", baos);
// convert the written image to a byte[]
byte[] bytes = baos.toByteArray();
System.out.println("bytes.length " + bytes.length);
// THIS IS IT! Change the bytes to Base 64 Binary
String data = Base64.getEncoder().encodeToString(bytes);
// add the 'data URI prefix' before returning the image as string
return "data:image/png;base64," + data;
}
static BufferedImage getImage() {
int sz = 500;
BufferedImage image = new BufferedImage(
sz, sz, BufferedImage.TYPE_INT_ARGB);
// paint the image..
Graphics2D g = image.createGraphics();
g.setRenderingHint(
RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
g.setColor(new Color(0,0,255,63));
g.setStroke(new BasicStroke(1.5f));
for (int ii = 0; ii < sz; ii += 5) {
g.drawOval(ii, ii, sz - ii, sz - ii);
}
g.dispose();
return image;
}
public static void main(String[] args) throws Exception {
String imageString = getImageAsString(getImage());
String htmlFrag = "<html><body><img src='%1s'></body></html>";
String html = String.format(htmlFrag, imageString);
// write the HTML
File f = new File("image.html");
FileWriter fw = new FileWriter(f);
fw.write(html);
fw.flush();
fw.close();
// display the HTML
Desktop.getDesktop().open(f);
}
}

Andrew Thompson
- 168,117
- 40
- 217
- 433
-
1While this seems is correct, I'll comment that the call to DatatypeConverter will fail in newer versions of Java. Replace with ```Base64.getEncoder().encodeToString``` to comply. – matsa Sep 08 '21 at 12:27
-
1Right you are, @matsa! Thanks for the heads-up. I have edited the answer to use the `Base64` class. – Andrew Thompson Dec 11 '21 at 20:50
3
Here is my example.
import java.io.File;
import java.io.IOException;
import java.nio.file.Files;
import javax.xml.bind.DatatypeConverter;
public class ToDataURI {
public static void main(String[] args) throws IOException {
// source file
File file = new File("movie.mp4");
// check content type of the file
String contentType = Files.probeContentType(file.toPath());
// read data as byte[]
byte[] data = Files.readAllBytes(file.toPath());
// convert byte[] to base64(java7)
String base64str = DatatypeConverter.printBase64Binary(data);
// convert byte[] to base64(java8)
// String base64str = Base64.getEncoder().encodeToString(data);
// cretate "data URI"
StringBuilder sb = new StringBuilder();
sb.append("data:");
sb.append(contentType);
sb.append(";base64,");
sb.append(base64str);
System.out.println(sb.toString());
}
}
Processing flow
- Check file contentType
- Read file data into byte[]
- Convert byte[] data to base64
- Create "data URI" format
You can get like
data:video/mp4;base64,AAAAIGZ0eXBpc29tAAACAGlzb21p....

riversun
- 758
- 8
- 12