When reading through some answers to this question, I started wondering why the compiler actually does need to know about a function when it first encounters it. Wouldn't it be simple to just add an extra pass when parsing a compilation unit that collects all symbols declared within, so that the order in which they are declared and used does not matter anymore?
One could argue, that declaring functions before they are used certainly is good style, but I am wondering, is there are any other reason why this is mandatory in C++?
Edit - An example to illustrate: Suppose you have to functions that are defined inline in a header file. These two function call each other (maybe a recursive tree traversal, where odd and even layers of the tree are handled differently). The only way to resolve this would be to make a forward declaration of one of the functions before the other.
A more common example (though with classes, not functions) is the case of classes with private
constructors and factories. The factory needs to know the class in order to create instances of it, and the class needs to know the factory for the friend
declaration.
If this is requirement is from the olden days, why was it not removed at some point? It would not break existing code, would it?