Anyone experienced this problem? :
It appeared after Windows 10 update to build 1709. After some system up time - a few hours -, bitmap loadings, imagelist item adding gets extremely slow. A 256x256 BMP loads in more than 10 seconds...while doing this, it occupies one CPU core 100%. So compiled applications that start up normally in seconds now start up in minutes!
I use hibernation/resume regularly. Display drivers are more than a year old, so that can't be the problem.
Any comment on this?
Update: I found that this happens with code that use Canvas.Pixels, so that can be changed, still it slowed down very much.
Update 2: Replacing with Scanline operations speeded up things. Recent Windows patch must have made Canvas.Pixels really slow on larger amount use.