I have many EnableIf
traits that basically check whether the input type satisfies an interface. I was trying to create a generic Resolve
trait that can be used to transform those into a boolean trait.
Something like this - https://wandbox.org/permlink/ydEMyErOoaOa60Jx
template <
template <typename...> class Predicate,
typename T,
typename = std::void_t<>>
struct Resolve : std::false_type {};
template <template <typename...> class Predicate, typename T>
struct Resolve<Predicate, T, Predicate<T>> : std::true_type {};
Now if you have an EnableIf
trait like so
template <typename T>
using EnableIfHasFoo = std::void_t<decltype(std::declval<T>().foo())>;
You can create a boolean version of that very quickly
template <typename T>
struct HasFoo : Resolve<EnableIfHasFoo, T> {};
Or the analogous variable template.
But for some reason the partial specialization is not working as expected. Resolve does not work as intended. See the output here - https://wandbox.org/permlink/ydEMyErOoaOa60Jx. The same thing implemented "manually" works - https://wandbox.org/permlink/fmcFT3kLSqyiBprm
I am resorting to manually defining the types myself. Is there a detail with partial specializations and template template arguments that I am missing?