No fault is raised if masked out elements touch invalid memory.

Here's some Windows test code to prove that masking does indeed suppress memory faults.
#include <immintrin.h>
#include <iostream>
#include <Windows.h>
using namespace std;
int main(){
const size_t PAGE = 4096;
// Map 2 pages.
char* ptr = (char*)VirtualAlloc(
nullptr, 2*PAGE,
MEM_COMMIT,
PAGE_READWRITE
);
// Store 64 bytes across page boundary.
cout << "Store across page boundary." << endl;
_mm512_storeu_si512(ptr + PAGE - 32, _mm512_set1_epi8(-1));
// Unmap top page.
cout << "Unmap top page." << endl;
VirtualFree(ptr + PAGE, PAGE, MEM_DECOMMIT);
// Write on boundary masking out the part that touches the top (unmapped page).
// Does not crash because bad accesses are masked out.
cout << "Store across page boundary, but mask out bytes that are on unmapped page." << endl;
_mm512_mask_storeu_epi8(ptr + PAGE - 32, 0x00000000ffffffff, _mm512_set1_epi8(-1));
// Store 64 bytes across page boundary.
// Crashes because of bad access.
cout << "Store across page boundary." << endl;
_mm512_storeu_si512(ptr + PAGE - 32, _mm512_set1_epi8(-1));
cout << "Release bottom page." << endl;
VirtualFree(ptr, 0, MEM_RELEASE);
system("pause");
}
Output:
Store across page boundary.
Unmap top page.
Store across page boundary, but mask out bytes that are on unmapped page.
Store across page boundary.
**Access violation**
This test works as follows:
- Map 2 adjacent pages.
- Do an AVX512 store across the page boundary to prove that both pages are mapped.
- Unmap the upper page.
- Do the same AVX512 store, but mask out the bytes that are on the upper page. It does not crash.
- Repeat the 1st AVX512 store (without masking). It crashes, thus proving that the upper page has been unmapped and the masking suppressed the crash.