Lot's of great discussion surrounding StateHasChanged(), but to answer OP's question, here's another approach for implementing a spinner, universally, for HttpClient calls to a backend API.
This code is from a Blazor Webassembly app...
Program.cs
public static async Task Main(string[] args)
{
var builder = WebAssemblyHostBuilder.CreateDefault(args);
builder.RootComponents.Add<App>("#app");
builder.Services.AddScoped(sp => new HttpClient { BaseAddress = new Uri(builder.HostEnvironment.BaseAddress) });
builder.Services.AddScoped<SpinnerService>();
builder.Services.AddScoped<SpinnerHandler>();
builder.Services.AddScoped(s =>
{
SpinnerHandler spinHandler = s.GetRequiredService<SpinnerHandler>();
spinHandler.InnerHandler = new HttpClientHandler();
NavigationManager navManager = s.GetRequiredService<NavigationManager>();
return new HttpClient(spinHandler)
{
BaseAddress = new Uri(navManager.BaseUri)
};
});
await builder.Build().RunAsync();
}
SpinnerHandler.cs
Note: Remember to uncomment the artificial delay. If you use the out-of-the-box Webassembly template in Visual Studio, click the Weather Forecast to see a demo of the spinner in action.
public class SpinnerHandler : DelegatingHandler
{
private readonly SpinnerService _spinnerService;
public SpinnerHandler(SpinnerService spinnerService)
{
_spinnerService = spinnerService;
}
protected override async Task<HttpResponseMessage> SendAsync(HttpRequestMessage request, CancellationToken cancellationToken)
{
_spinnerService.Show();
//await Task.Delay(3000); // artificial delay for testing
var response = await base.SendAsync(request, cancellationToken);
_spinnerService.Hide();
return response;
}
}
SpinnerService.cs
public class SpinnerService
{
public event Action OnShow;
public event Action OnHide;
public void Show()
{
OnShow?.Invoke();
}
public void Hide()
{
OnHide?.Invoke();
}
}
MainLayout.razor
@inherits LayoutComponentBase
<div class="page">
<div class="sidebar">
<NavMenu />
</div>
<div class="main">
<div class="top-row px-4">
<a href="http://blazor.net" target="_blank" class="ml-md-auto">About</a>
</div>
<div class="content px-4">
@Body
<Spinner />
</div>
</div>
</div>
Spinner.razor
Note: To add some variety, you could generate a random number in the OnIntialized() method, and use a switch statement inside the div to pick a random spinner type. In this method, with each HttpClient request, the end user would observe a random spinner type. This example has been trimmed to just one type of spinner, in the interest of brevity.
@inject SpinnerService SpinnerService
@if (isVisible)
{
<div class="spinner-container">
<Spinner_Wave />
</div>
}
@code
{
protected bool isVisible { get; set; }
protected override void OnInitialized()
{
SpinnerService.OnShow += ShowSpinner;
SpinnerService.OnHide += HideSpinner;
}
public void ShowSpinner()
{
isVisible = true;
StateHasChanged();
}
public void HideSpinner()
{
isVisible = false;
StateHasChanged();
}
}
Spinner-Wave.razor
Credit to: https://tobiasahlin.com/spinkit/
Note: There is a Nuget package for this spin kit. The drawback to the Nuget package is that you don't have direct access to the CSS to make tweaks. Here I've tweaked thee size of the spinner, and set the background color to match the site's primary color, which is helpful if you are using a CSS theme throughout your site (or perhaps multiple CSS themes)
@* Credit: https://tobiasahlin.com/spinkit/ *@
<div class="spin-wave">
<div class="spin-rect spin-rect1"></div>
<div class="spin-rect spin-rect2"></div>
<div class="spin-rect spin-rect3"></div>
<div class="spin-rect spin-rect4"></div>
<div class="spin-rect spin-rect5"></div>
</div>
<div class="h3 text-center">
<strong>Loading...</strong>
</div>
<style>
.spin-wave {
margin: 10px auto;
width: 200px;
height: 160px;
text-align: center;
font-size: 10px;
}
.spin-wave .spin-rect {
background-color: var(--primary);
height: 100%;
width: 20px;
display: inline-block;
-webkit-animation: spin-waveStretchDelay 1.2s infinite ease-in-out;
animation: spin-waveStretchDelay 1.2s infinite ease-in-out;
}
.spin-wave .spin-rect1 {
-webkit-animation-delay: -1.2s;
animation-delay: -1.2s;
}
.spin-wave .spin-rect2 {
-webkit-animation-delay: -1.1s;
animation-delay: -1.1s;
}
.spin-wave .spin-rect3 {
-webkit-animation-delay: -1s;
animation-delay: -1s;
}
.spin-wave .spin-rect4 {
-webkit-animation-delay: -0.9s;
animation-delay: -0.9s;
}
.spin-wave .spin-rect5 {
-webkit-animation-delay: -0.8s;
animation-delay: -0.8s;
}
@@-webkit-keyframes spin-waveStretchDelay {
0%, 40%, 100% {
-webkit-transform: scaleY(0.4);
transform: scaleY(0.4);
}
20% {
-webkit-transform: scaleY(1);
transform: scaleY(1);
}
}
@@keyframes spin-waveStretchDelay {
0%, 40%, 100% {
-webkit-transform: scaleY(0.4);
transform: scaleY(0.4);
}
20% {
-webkit-transform: scaleY(1);
transform: scaleY(1);
}
}
</style>
It's beautiful

Updates 2023:
In practice I've found it useful to have the SpinnerService listen for LocationChanged events from the NavigationManager. In this way, if the user navigates away from the page having the wait spinner, it can be appropriately hidden, and not carry over to the next page.
**SpinnerService.cs**
internal sealed class SpinnerService : ISpinnerService, IDisposable
{
private readonly NavigationManager _navMan;
private bool _holdSpinner = false;
public SpinnerService(NavigationManager navigationManager)
{
_navMan = navigationManager;
_navMan.LocationChanged += LocationChanged;
}
public event Action? OnShow;
public event Action? OnHide;
public void Show()
{
OnShow?.Invoke();
}
public void Hide()
{
OnHide?.Invoke();
}
private void LocationChanged(object? sender, LocationChangedEventArgs e)
{
Hide();
}
public void Dispose()
{
_navMan.LocationChanged -= LocationChanged;
}
}
Also, in the Spinner.razor, it is best practice to implement IDisposable and to unsubscribe from the SpinnerService's events.
**Spinner.razor**
@inject SpinnerService SpinnerService
@implements IDisposable
@if (isVisible)
{
<div class="spinner-container">
<Spinner_Wave />
</div>
}
@code
{
protected bool isVisible { get; set; }
protected override void OnInitialized()
{
SpinnerService.OnShow += ShowSpinner;
SpinnerService.OnHide += HideSpinner;
}
public void ShowSpinner()
{
isVisible = true;
StateHasChanged();
}
public void HideSpinner()
{
isVisible = false;
StateHasChanged();
}
public void Dispose()
{
SpinnerService.OnShow -= ShowSpinner;
SpinnerService.OnHide -= HideSpinner;
}
}