This is an old question, But I believe I have a general answer that according to Compiler Explorer apears to work on MSVC, gcc and clang.
#define CHECK_TYPE(type,var) { typedef void (*type_t)(type); type_t tmp = (type_t)0; if(0) tmp(var);}
In each case the compiler generates a useful error message if the type is incompatible. This is because it imposes the same type checking rules used for function parameters.
It can even be used multiple times within the same scope without issue. This part surprises me somewhat. (I thought I would have to utilize "__LINE__" to get this behavior)
Below is the complete test I ran, commented out lines all generate errors.
#include <stdio.h>
#define CHECK_TYPE(type,var) { typedef void (*type_t)(type); type_t tmp = (type_t)0; if(0) tmp(var);}
typedef struct test_struct
{
char data;
} test_t;
typedef struct test2_struct
{
char data;
} test2_t;
typedef enum states
{
STATE0,
STATE1
} states_t;
int main(int argc, char ** argv)
{
test_t * var = NULL;
int i;
states_t s;
float f;
CHECK_TYPE(void *, var); //will pass for any pointer type
CHECK_TYPE(test_t *, var);
//CHECK_TYPE(int, var);
//CHECK_TYPE(int *, var);
//CHECK_TYPE(test2_t, var);
//CHECK_TYPE(test2_t *, var);
//CHECK_TYPE(states_t, var);
CHECK_TYPE(int, i);
//CHECK_TYPE(void *, i);
CHECK_TYPE(int, s); //int can be implicitly used instead of enum
//CHECK_TYPE(void *, s);
CHECK_TYPE(float, s); //MSVC warning only, gcc and clang allow promotion
//CHECK_TYPE(float *, s);
CHECK_TYPE(float, f);
//CHECK_TYPE(states_t, f);
printf("hello world\r\n");
}
In each case the compiler with -O1 and above did remove all traces of the macro in the resulting code.
With -O0 MSVC left the call to the function at zero in place, but it was rapped in an unconditional jump which means this shouldn't be a concern. gcc and clang with -O0 both remove everything except for the stack initialization of the tmp variable to zero.