Learning how to modify different types of audio files, .wav, .mp3, etcetera using Python3 using the wave
module. Specifically .wav file format, in this regard for this question. Presently, I know there are ISO standards for audio formats, and any references for this subject are greatly appreciated regarding audio standards for the .wav file format as well on a side note.
But in terms of my question, simply ignoring the RIFF, FMT headers, in a .wav file using the Python3 wave
module import.
Is there a more efficient way to skip the RIFF headers, other containers, and go straight to the data container to modify its contents?
This crude example simply is converting a two-channel audio .wav file to a single-channel audio .wav file while modifying all values to (0, 0).
import wave
import struct
# Open Files
inf = wave.open(r"piano2.wav", 'rb')
outf = wave.open(r"output.wav", 'wb')
# Input Parameters
ip = list(inf.getparams())
print('Input Parameters:', ip)
# Example Output: Input Parameters: [2, 2, 48000, 302712, 'NONE', 'not compressed']
# Output Parameters
op = ip[:]
op[0] = 1
outf.setparams(op)
number_of_channels, sample_width, frame_rate, number_of_frames, comp_type, comp_name = ip
format = '<{}h'.format(number_of_channels)
print('# Channels:', format)
# Read >> Second
for index in range(number_of_frames):
frame = inf.readframes(1)
data = struct.unpack(format, frame)
# Here, I change data to (0, 0), testing purposes
print('Before Audio Data:', data)
print('After Modifying Audio Data', (0, 0))
# Change Audio Data
data = (0, 0)
value = data[0]
value = (value * 2) // 3
outf.writeframes(struct.pack('<h', value))
# Close In File
inf.close()
# Close Out File
outf.close()
Is there a better practice or reference material if simply just modifying data segments of .wav files?
- Say you wanted to literally add a sound at a specific timestamp, that would be a more appropriate result to my question.