I'm trying to add a number of buttons programmatically in a grid, where the number of rows exceeds the screen size, so I want them in a UIScrollView.
My minimal working example is the following:
class ViewController: UIViewController {
//center label and down a bit
let label = UILabel(frame: CGRect(x: UIScreen.main.bounds.width/2 - 100, y: 50, width: 200, height: 200))
// start scroll view underneath label (why not y: 250?)
let scrollView = UIScrollView(frame: CGRect(x: 0, y: 50, width: UIScreen.main.bounds.width, height: UIScreen.main.bounds.height))
override func viewDidLoad() {
super.viewDidLoad()
// add label to view
self.view.addSubview(label)
// add Scrollview
self.view.addSubview(scrollView)
// uncommenting the following also doesn't work
//scrollView.contentSize = CGSize(width: UIScreen.main.bounds.width, height: 4000)
// add buttons to scroll view in 5x21 grid
var idx = 1
for row in 0...20 {
for col in 0...4 {
let button = UIButton(frame: CGRect(x: col*50, y: row*50 + 200, width: 50, height: 50))
button.backgroundColor = .gray
button.setTitle("\(idx)", for: .normal)
button.addTarget(self, action: #selector(buttonAction), for: .touchUpInside)
// add button to scroll view
scrollView.addSubview(button)
idx += 1
}
}
}
@objc func buttonAction(sender: UIButton!) {
label.text = sender.title(for: .normal)
}
}
Unfortunately the scrolling doesn't work. Even when I explicitly set a larger vertical content size (see commented line) //scrollView.contentSize
I'm wondering if it has something to do with setting x and y values for the buttons fixed? But then how else would I align them in a grid?
So, how do I get the button alignment I want while getting a working ScrollView?