I'm trying to optimize some C++ (RK4) by using
__builtin_prefetch
I can't figure out how to prefetch a whole structure.
I don't understand how much of the const void *addr
is read. I want to have the next values of from
and to
loaded.
for (int i = from; i < to; i++)
{
double kv = myLinks[i].kv;
particle* from = con[i].Pfrom;
particle* to = con[i].Pto;
//Prefetch values at con[i++].Pfrom & con[i].Pto;
double pos = to->px- from->px;
double delta = from->r + to->r - pos;
double k1 = axcel(kv, delta, from->mass) * dt; //axcel is an inlined function
double k2 = axcel(kv, delta + 0.5 * k1, from->mass) * dt;
double k3 = axcel(kv, delta + 0.5 * k2, from->mass) * dt;
double k4 = axcel(kv, delta + k3, from->mass) * dt;
#define likely(x) __builtin_expect((x),1)
if (likely(!from->bc))
{
from->x += (( k1 + 2 * k2 + 2 * k3 + k4) / 6);
}
}
Link: http://www.ibm.com/developerworks/linux/library/l-gcc-hacks/