The following C++ code fills a vector with a number of objects and then removes some of these objects, but it looks like it deletes the wrong ones:
vector<Photon> photons;
photons = source->emitPhotons(); // fills vector with 300 Photon objects
for (int i=0; i<photons.size(); i++) {
bool useless = false;
// process photon, set useless to true for some
// remove useless photons
if (useless) {
photons.erase(photons.begin()+i);
}
}
Am I doing this correctly? I'm thinking the line photons.erase(photons.begin()+i);
might be the problem?