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How to convert NSData to base64. I have NSData and want to convert into base64 how can I do this?

Girish
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mactalent
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7 Answers7

55

EDIT

As of OS X 10.9 / iOS 7, this is built into the frameworks.

See -[NSData base64EncodedDataWithOptions:]


Prior to iOS7/OS X 10.9:

Matt Gallagher wrote an article on this very topic. At the bottom he gives a link to his embeddable code for iPhone.

On the mac you can use the OpenSSL library, on the iPhone he writes his own impl.

Ken
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    There seems to be a small issue in Matts code: In `void *NewBase64Decode` line 128, `j += accumulateIndex - 1;` has to be surrounded with `if (accumulatedIndex > 0) {...}`. Otherwise, if the encoded stream contains invalid (e.g. `\r\n`) chars at the end, the last character of the decoded text may get lost. This caused strange issues in my code doing line based decoding of IMAP responses... – DEAD10CC Dec 14 '12 at 13:06
  • It turns out there has been a function to do this since iOS4, but it was never released publicly until iOS 7. If imageData is an instance of NSData, then simply... [imageData base64Encoding]; https://developer.apple.com/library/ios/documentation/cocoa/reference/foundation/classes/NSData_Class/DeprecationAppendix/AppendixADeprecatedAPI.html – Charlie Martin May 21 '14 at 05:06
28
//from: http://cocoadev.com/BaseSixtyFour
+ (NSString*)base64forData:(NSData*)theData {

    const uint8_t* input = (const uint8_t*)[theData bytes];
    NSInteger length = [theData length];

  static char table[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";

  NSMutableData* data = [NSMutableData dataWithLength:((length + 2) / 3) * 4];
  uint8_t* output = (uint8_t*)data.mutableBytes;

    NSInteger i;
  for (i=0; i < length; i += 3) {
    NSInteger value = 0;
        NSInteger j;
    for (j = i; j < (i + 3); j++) {
      value <<= 8;

      if (j < length) {
        value |= (0xFF & input[j]);
      }
    }

    NSInteger theIndex = (i / 3) * 4;
    output[theIndex + 0] =                    table[(value >> 18) & 0x3F];
    output[theIndex + 1] =                    table[(value >> 12) & 0x3F];
    output[theIndex + 2] = (i + 1) < length ? table[(value >> 6)  & 0x3F] : '=';
    output[theIndex + 3] = (i + 2) < length ? table[(value >> 0)  & 0x3F] : '=';
  }

  return [[[NSString alloc] initWithData:data encoding:NSASCIIStringEncoding] autorelease];
}
neoneye
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joshrl
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21

As an update, the iOS7 SDK has a category on NSData (NSDataBase64Encoding) with methods

-[NSData base64EncodedStringWithOptions:]
-[NSData initWithBase64EncodedString:options:]
-[NSData initWithBase64EncodedData:options:]
-[NSData base64EncodedDataWithOptions:]

Should avoid having to roll your own category method

Damien Pontifex
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  • Wow, great to hear! Every time when it comes to base64, I'm wondering why it is not present in standard libs of so many languages... – DEAD10CC Sep 24 '13 at 19:04
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    These are available back to iOS 4, iOS 7 SDK just made them public – Crake Sep 30 '13 at 20:06
  • Sorry, there are functionally equivalent methods available back to iOS 4(initWithBase64Encoding and base64Encoding) – Crake Sep 30 '13 at 20:13
  • Can you give an example in your answer on how to use it ? – alecail Oct 19 '13 at 12:45
  • One example is sending binary data to a REST web service interface. E.g. Say I have a photo photo property on a Person object, to send it via JSON, I can convert the `-[Person photo]` NSData property to an NSString by `-[[Person photo] base64EncodedStringWithOptions:0]` and so can be serialised by `NSJSONSerialization` – Damien Pontifex Oct 26 '13 at 11:11
6

Super easy drop-in Google library code here.

Just use +rfc4648Base64StringEncoding to get an instance, then use the encode/decode functions.

It's a beautiful thing. (Don't forget to grab the header file and the GTMDefines.h header from the root, though.)

Ben Mosher
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4

Its not easy. As in there's no built in support for this in c or obj-c. Here's what Im doing (Which is basically having the CL do it for me):

- (NSString *)_base64Encoding:(NSString *) str
{
    NSTask *task = [[[NSTask alloc] init] autorelease];
    NSPipe *inPipe = [NSPipe pipe], *outPipe = [NSPipe pipe];
    NSFileHandle *inHandle = [inPipe fileHandleForWriting], *outHandle = [outPipe fileHandleForReading];
    NSData *outData = nil;

    [task setLaunchPath:@"/usr/bin/openssl"];
    [task setArguments:[NSArray arrayWithObjects:@"base64", @"-e", nil]];
    [task setStandardInput:inPipe];
    [task setStandardOutput:outPipe];
    [task setStandardError:outPipe];

    [task launch];

    [inHandle writeData:[str dataUsingEncoding: NSASCIIStringEncoding]];
    [inHandle closeFile];

    [task waitUntilExit];

    outData = [outHandle readDataToEndOfFile];
    if (outData)
    {
        NSString *base64 = [[[NSString alloc] initWithData:outData encoding:NSUTF8StringEncoding] autorelease];
        if (base64)
            return base64;
    }

    return nil;
}

And you use it like this:

NSString *b64str = [strToConvert _base64Encoding:strToConvert];

And this isn't my code - I found it here: http://www.cocoadev.com/index.pl?BaseSixtyFour and it works great. You could always turn this into a +() method.

Oh, and to get your NSData to an NSString for this method:

NSString *str = [[NSString alloc] initWithData:data encoding:NSASCIIStringEncoding];
mr-sk
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    On the mac it isn't necessary to spawn a process - you can directly use libcrypto. On the iPhone, is /usr/bin/openssl present? – Ken Feb 05 '10 at 15:28
2

iOS has always included built in support for base64 encoding and decoding. If you look at resolv.h you should see the two functions b64_ntop and b64_pton . The Square SocketRocket library provides a reasonable example of how to use these functions from objective-c.

These functions are pretty well tested and reliable - unlike many of the implementations you may find in random internet postings. Don't forget to link against libresolv.dylib.

If you link against the iOS 7 SDK, you can use the newer methods initWithBase64Encoding: and base64EncodedDataWithOptions:. These exist in previous releases, but were private. So if you link against the 6 SDK, you may run into undefined behavior. This would be an example of how to use this only when linking against the 7 SDK:

#ifndef __IPHONE_7_0
    // oh no! you are using something unsupported!
    // Call and implementation that uses b64_pton here
#else
    data = [[NSData alloc] initWithBase64Encoding:string];
#endif
quellish
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0

I modified the code above to meet my needs, building an HTTP POST. I was able to skip the NSString step, and include line breaks in the BASE64 code, which at least one web server found more palatable:

#define LINE_SIZE   76

//originally from: http://www.cocoadev.com/index.pl?BaseSixtyFour
// via joshrl on stockoverflow

- (void) appendBase64Of: (NSData *)inData to:(NSMutableData *)outData {
    const uint8_t* input = (const uint8_t*)[inData bytes];
    NSInteger length = [inData length];

    static char table[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";

    uint8_t buf[LINE_SIZE + 4 + 2];
    size_t n = 0;

    NSInteger i;
    for (i=0; i < length; i += 3) {
        NSInteger value = 0;
        NSInteger j;
        for (j = i; j < (i + 3); j++) {
            value <<= 8;

            if (j < length) {
                value |= (0xFF & input[j]);
            }
        }

        buf[n + 0] =                    table[(value >> 18) & 0x3F];
        buf[n + 1] =                    table[(value >> 12) & 0x3F];
        buf[n + 2] = (i + 1) < length ? table[(value >> 6)  & 0x3F] : '=';
        buf[n + 3] = (i + 2) < length ? table[(value >> 0)  & 0x3F] : '=';
        n += 4;
        if (n + 2 >= LINE_SIZE) {
            buf[n++] = '\r';
            buf[n++] = '\n';
            [outData appendBytes:buf length:n];
            n = 0;
        }
    }
    if (n > 0) {
        buf[n++] = '\r';
        buf[n++] = '\n';
        [outData appendBytes:buf length:n];
    }
    return;
}
Bill Cheswick
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