Wellp, I solved it using pdcurses. In case someone else wants to do something similar, here's how I did it. First, I initialize the console thusly:
Console::Console(bool makeConsole)
{
if (makeConsole == false)
return;
if (self)
throw ("You only need one console - do not make another!\n");
self = this;
#ifdef WIN32
AllocConsole();
#endif
initscr();
inputLine = newwin(1, COLS, LINES - 1, 0);
outputLines = newwin(LINES - 1, COLS, 0, 0);
if (has_colors())
{
start_color();
for (int i = 1; i <= COLOR_WHITE; ++i)
{
init_pair(i, i, COLOR_BLACK);
}
}
else
wprintw(outputLines, "Terminal cannot print colors.\n");
scrollok(outputLines, TRUE);
scrollok(inputLine, TRUE);
leaveok(inputLine, TRUE);
nodelay(inputLine, TRUE);
cbreak();
noecho();
keypad(inputLine, TRUE);
initCommands();
hello("Starting %s.\n", APP_NAME);
hellomore("Version %i.%i.%i.\n\n", APP_MAJORVER, APP_MINORVER, APP_REVISION);
}
Next, This is the function responsible for handling output. It's actually very simple, I don't need to do anything special to keep it thread-safe. I might simply not have encountered any issues with it, but an easy fix would be to slap a mutex on it.
void Console::sendFormattedMsg(short prefixColor, const char* prefix, short color, const char* format, ...)
{
if (!self)
return;
va_list args;
va_start(args, format);
if (has_colors())
{
if (prefix)
{
wattron(outputLines, A_BOLD | COLOR_PAIR(prefixColor));
wprintw(outputLines, prefix);
}
if (color == COLOR_WHITE)
wattroff(outputLines, A_BOLD);
wattron(outputLines, COLOR_PAIR(color));
vwprintw(outputLines, format, args);
wattroff(outputLines, A_BOLD | COLOR_PAIR(color));
}
else
{
wprintw(outputLines, prefix);
vwprintw(outputLines, format, args);
}
wrefresh(outputLines);
va_end(args);
}
And finally, input. This one required quite a bit of fine-tuning.
void Console::inputLoop(void)
{
static string input;
wattron(inputLine, A_BOLD | COLOR_PAIR(COLOR_WHITE));
wprintw(inputLine, "\n> ");
wattroff(inputLine, A_BOLD | COLOR_PAIR(COLOR_WHITE));
wprintw(inputLine, input.c_str());
wrefresh(inputLine);
char c = wgetch(inputLine);
if (c == ERR)
return;
switch (c)
{
case '\n':
if (input.size() > 0)
{
sendFormattedMsg(COLOR_WHITE, "> ", COLOR_WHITE, input.c_str());
cprint("\n");
executeCommand(&input[0]);
input.clear();
}
break;
case 8:
case 127:
if (input.size() > 0) input.pop_back();
break;
default:
input += c;
break;
}
}
This is run every frame from the same thread that handles window messages. I disabled wgetch()
's blocking behavior using nodelay()
, eliminating the need to have console input running in it's own thread. I also disable echoing and echo the input manually. Enabling scrolling on the input window allows me to clear it's contents using a simple "\n", replacing it with updated contents if the user has typed anything. It supports everything one would expect from a simple, multi-threaded terminal capable to typing input as well as receiving output from multiple threads.