I currently use the following code to shoot a series of images:
- (void)shootSeries:(int)photos {
if(photos == 0) {
[self mergeImages];
} else {
[output captureStillImageAsynchronouslyFromConnection:connection completionHandler:
^(CMSampleBufferRef imageDataSampleBuffer, NSError *error) {
NSLog(@"Shot picture %d.", 7 - photos);
[self shootSeries:(photos - 1)];
CVPixelBufferRef pixelBuffer = CMSampleBufferGetImageBuffer(imageDataSampleBuffer);
CVPixelBufferLockBaseAddress(pixelBuffer, 0);
int dataSize = CVPixelBufferGetDataSize(pixelBuffer);
CFDataRef data = CFDataCreate(NULL, (const UInt8 *)CVPixelBufferGetBaseAddress(pixelBuffer), dataSize);
CVPixelBufferUnlockBaseAddress(pixelBuffer, 0);
CGDataProviderRef dataProvider = CGDataProviderCreateWithCFData(data);
CFRelease(data);
CGImageRef image = CGImageCreate(CVPixelBufferGetWidth(pixelBuffer),
CVPixelBufferGetHeight(pixelBuffer),
8, 32,
CVPixelBufferGetBytesPerRow(pixelBuffer),
colorspace,
kCGImageAlphaNoneSkipFirst | kCGBitmapByteOrder32Little,
dataProvider, NULL, true, kCGRenderingIntentDefault);
CFRelease(dataProvider);
CFArrayAppendValue(shotPictures, image);
CFRelease(image);
}];
}
}
While this works rather well it is very slow. How come apps like ClearCam can shoot pictures much faster in series than this and how can I do it too?