I am trying to find the centroid of a contour but am having trouble implementing the example code in C++ (OpenCV 2.3.1). Can anyone help me out?
4 Answers
To find the centroid of a contour, you can use the method of moments. And functions are implemented OpenCV.
Check out these moments function (central and spatial moments).
Below code is taken from OpenCV 2.3 docs tutorial. Full code here.
/// Find contours
findContours( canny_output, contours, hierarchy, CV_RETR_TREE, CV_CHAIN_APPROX_SIMPLE, Point(0, 0) );
/// Get the moments
vector<Moments> mu(contours.size() );
for( int i = 0; i < contours.size(); i++ )
{ mu[i] = moments( contours[i], false ); }
/// Get the mass centers:
vector<Point2f> mc( contours.size() );
for( int i = 0; i < contours.size(); i++ )
{ mc[i] = Point2f( mu[i].m10/mu[i].m00 , mu[i].m01/mu[i].m00 ); }
Also check out this SOF, although it is in Python, it would be useful. It finds all parameters of a contour.

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If you have the mask of the contour area, you can find the centroid location as follows:
cv::Point computeCentroid(const cv::Mat &mask) {
cv::Moments m = moments(mask, true);
cv::Point center(m.m10/m.m00, m.m01/m.m00);
return center;
}
This approach is useful when one has the mask but not the contour. In that case the above method is computationally more efficient vs. using cv::findContours(...)
and then finding mass center.

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how do you get a mask of the contour area, given a Contour? – dinosaur Jul 08 '16 at 19:01
Given the contour points, and the formula from Wikipedia, the centroid can be efficiently computed like this:
template <typename T>
cv::Point_<T> computeCentroid(const std::vector<cv::Point_<T> >& in) {
if (in.size() > 2) {
T doubleArea = 0;
cv::Point_<T> p(0,0);
cv::Point_<T> p0 = in->back();
for (const cv::Point_<T>& p1 : in) {//C++11
T a = p0.x * p1.y - p0.y * p1.x; //cross product, (signed) double area of triangle of vertices (origin,p0,p1)
p += (p0 + p1) * a;
doubleArea += a;
p0 = p1;
}
if (doubleArea != 0)
return p * (1 / (3 * doubleArea) ); //Operator / does not exist for cv::Point
}
///If we get here,
///All points lies on one line, you can compute a fallback value,
///e.g. the average of the input vertices
[...]
}
Note:
- This formula works with vertices given both in clockwise and counterclockwise order.
- If the points have integer coordinates, it
might be convenient to adapt the type of
p
and of the return value toPoint2f
orPoint2d
, and to add a cast tofloat
ordouble
to the denominator in the return statement.

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If all you need is an approximation of the centroid here are a couple of simple ways to do it:
sumX = 0; sumY = 0;
size = array_points.size;
if(size > 0){
foreach(point in array_points){
sumX += point.x;
sumY += point.y;
}
centroid.x = sumX/size;
centroid.y = sumY/size;
}
Or with the help of Opencv's boundingRect:
//pseudo-code:
Rect bRect = Imgproc.boundingRect(array_points);
centroid.x = bRect.x + (bRect.width / 2);
centroid.y = bRect.y + (bRect.height / 2);

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This doesn't find the [centroid](https://en.wikipedia.org/wiki/Centroid) of a contour. The first, for example, is just an average of the corner points. – Antonio Dec 09 '15 at 14:16
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Yes I should have mentioned it is an aproximation. Useful if you only need a rough result. – Rui Marques Dec 09 '15 at 14:40