I understand that to use FFmpeg in an iOS app, you use the ./configure and make to generate the .a files, that you will add to the project.
My question is, once the .a files show up in the project navigator and in the Link Binary With Libraries section, how do you actually use them in your classes?, I see there is no "framework" to use in an #import statement, so I don't know how to access the classes methods and properties.