I am normally writing all parts of the code in C# and when writing protocols that are serialized I use FastSerializer that serializes/deserializes the classes fast and efficient. It is also very easy to use, and fairly straight-forward to do "versioning", ie to handle different versions of the serialization. The thing I normally use, looks like this:
public override void DeserializeOwnedData(SerializationReader reader, object context)
{
base.DeserializeOwnedData(reader, context);
byte serializeVersion = reader.ReadByte(); // used to keep what version we are using
this.CustomerNumber = reader.ReadString();
this.HomeAddress = reader.ReadString();
this.ZipCode = reader.ReadString();
this.HomeCity = reader.ReadString();
if (serializeVersion > 0)
this.HomeAddressObj = reader.ReadUInt32();
if (serializeVersion > 1)
this.County = reader.ReadString();
if (serializeVersion > 2)
this.Muni = reader.ReadString();
if (serializeVersion > 3)
this._AvailableCustomers = reader.ReadList<uint>();
}
and
public override void SerializeOwnedData(SerializationWriter writer, object context)
{
base.SerializeOwnedData(writer, context);
byte serializeVersion = 4;
writer.Write(serializeVersion);
writer.Write(CustomerNumber);
writer.Write(PopulationRegistryNumber);
writer.Write(HomeAddress);
writer.Write(ZipCode);
writer.Write(HomeCity);
if (CustomerCards == null)
CustomerCards = new List<uint>();
writer.Write(CustomerCards);
writer.Write(HomeAddressObj);
writer.Write(County);
// v 2
writer.Write(Muni);
// v 4
if (_AvailableCustomers == null)
_AvailableCustomers = new List<uint>();
writer.Write(_AvailableCustomers);
}
So its easy to add new things, or change the serialization completely if one chooses to.
However, I now want to use JSON for reasons not relevant right here =) I am currently using DataContractJsonSerializer and I am now looking for a way to have the same flexibility I have using the FastSerializer above.
So the question is; what is the best way to create a JSON protocol/serialization and to be able to detail the serialization as above, so that I do not break the serialization just because another machine hasn't yet updated their version?