I have an application with some sort of media playing and I do not want the computer to sleep when my application runs. I searched around and came to know that this can be done by P/Invoke.
Neither should the display be turned off and neither should the computer go to sleep. So, I did the following to test this:
b.Click += (x, y) =>
{
SetThreadExecutionState(EXECUTION_STATE.ES_CONTINUOUS | EXECUTION_STATE.ES_AWAYMODE_REQUIRED);
Debug.WriteLine("Power line executed");
};
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
public static extern EXECUTION_STATE SetThreadExecutionState(EXECUTION_STATE esFlags);
[FlagsAttribute]
public enum EXECUTION_STATE : uint
{
ES_AWAYMODE_REQUIRED = 0x00000040,
ES_CONTINUOUS = 0x80000000,
ES_DISPLAY_REQUIRED = 0x00000002,
ES_SYSTEM_REQUIRED = 0x00000001
}
However, the computer still went to sleep after some time. What's missing here?