Essentially, the root of the issue is a hack for wanting to return a second (optional) object.
How can we do this, as we can only return one thing? Well, we could return some sort of (return_value, error)
tuple, but that's a bit unwieldy. We can have as many parameters as we like though, can we do something with those...
So, methods/functions can't modify their parameters (to be precise, they operate with a copy, so any modifications they make are local). That is to say (concurrency issues aside) the value of fetchRequest
before the message in your question will be equal to the value of fetchRequest
afterwards. Note the object pointed to by fetchRequest
might change, but the value of fetchRequest
itself won't.
This puts us in a bit of a bind. Except, wait, we know we can happily take the value of a parameter and modify what it points to! If you look at the declaration for executeFetchRequest:error:
you'll see it takes an NSError**
. That's "a pointer to a pointer to an NSError
". So, we can initialise an empty/dangling NSError*
, find the address of it (with the unary &
operator), and pass that in. The method can then assign to the NSError*
pointed to by this.
Voila, we effectively have optional additional return values.