Update: Mr. Nemo's answer helped solve the problem! The code below contains the fix! See the nb False
and nb True
calls below.
There is also a new Haskell package called splice
(, which has OS-specific and portable implementations of best known socket to socket data transfer loops).
I have the following (Haskell) code:
#ifdef LINUX_SPLICE
#include <fcntl.h>
{-# LANGUAGE CPP #-}
{-# LANGUAGE ForeignFunctionInterface #-}
#endif
module Network.Socket.Splice (
Length
, zeroCopy
, splice
#ifdef LINUX_SPLICE
, c_splice
#endif
) where
import Data.Word
import Foreign.Ptr
import Network.Socket
import Control.Monad
import Control.Exception
import System.Posix.Types
import System.Posix.IO
#ifdef LINUX_SPLICE
import Data.Int
import Data.Bits
import Unsafe.Coerce
import Foreign.C.Types
import Foreign.C.Error
import System.Posix.Internals
#else
import System.IO
import Foreign.Marshal.Alloc
#endif
zeroCopy :: Bool
zeroCopy =
#ifdef LINUX_SPLICE
True
#else
False
#endif
type Length =
#ifdef LINUX_SPLICE
(#type size_t)
#else
Int
#endif
-- | The 'splice' function pipes data from
-- one socket to another in a loop.
-- On Linux this happens in kernel space with
-- zero copying between kernel and user spaces.
-- On other operating systems, a portable
-- implementation utilizes a user space buffer
-- allocated with 'mallocBytes'; 'hGetBufSome'
-- and 'hPut' are then used to avoid repeated
-- tiny allocations as would happen with 'recv'
-- 'sendAll' calls from the 'bytestring' package.
splice :: Length -> Socket -> Socket -> IO ()
splice l (MkSocket x _ _ _ _) (MkSocket y _ _ _ _) = do
let e = error "splice ended"
#ifdef LINUX_SPLICE
(r,w) <- createPipe
print ('+',r,w)
let s = Fd x -- source
let t = Fd y -- target
let c = throwErrnoIfMinus1 "Network.Socket.Splice.splice"
let u = unsafeCoerce :: (#type ssize_t) -> (#type size_t)
let fs = sPLICE_F_MOVE .|. sPLICE_F_MORE
let nb v = do setNonBlockingFD x v
setNonBlockingFD y v
nb False
finally
(forever $ do
b <- c $ c_splice s nullPtr w nullPtr l fs
if b > 0
then c_splice r nullPtr t nullPtr (u b) fs)
else e
(do closeFd r
closeFd w
nb True
print ('-',r,w))
#else
-- ..
#endif
#ifdef LINUX_SPLICE
-- SPLICE
-- fcntl.h
-- ssize_t splice(
-- int fd_in,
-- loff_t* off_in,
-- int fd_out,
-- loff_t* off_out,
-- size_t len,
-- unsigned int flags
-- );
foreign import ccall "splice"
c_splice
:: Fd
-> Ptr (#type loff_t)
-> Fd
-> Ptr (#type loff_t)
-> (#type size_t)
-> Word
-> IO (#type ssize_t)
sPLICE_F_MOVE :: Word
sPLICE_F_MOVE = (#const "SPLICE_F_MOVE")
sPLICE_F_MORE :: Word
sPLICE_F_MORE = (#const "SPLICE_F_MORE")
#endif
Note: The code above now just works! Below is no longer valid thanks to Nemo!
I call splice
as defined above with two open and connected sockets (which are already used to transmit minimal amount of handshake data using either the sockets API send
and recv
calls or converted to handles and used with hGetLine
and hPut
) and I keep getting:
Network.Socket.Splice.splice: resource exhausted (Resource temporarily unavailable)
at the first c_splice
call site: c_splice
returns -1
and sets some errno
to a value (probably EAGAIN
) that reads resource exhausted | resource temporarily unavailable
when looked up.
I tested calling splice
with different Length
values: 1024
, 8192
.