I have the following code and am expecting the intrinsic version of the exp()
function to be used. Unfortunately, it is not in an x64 build, making it slower than a similar Win32 (i.e., 32-bit build):
#include "stdafx.h"
#include <cmath>
#include <intrin.h>
#include <iostream>
int main()
{
const int NUM_ITERATIONS=10000000;
double expNum=0.00001;
double result=0.0;
for (double i=0;i<NUM_ITERATIONS;++i)
{
result+=exp(expNum); // <-- The code of interest is here
expNum+=0.00001;
}
// To prevent the above from getting optimized out...
std::cout << result << '\n';
}
I am using the following switches for my build:
/Zi /nologo /W3 /WX-
/Ox /Ob2 /Oi /Ot /Oy /GL /D "WIN32" /D "NDEBUG"
/D "_CONSOLE" /D "_UNICODE" /D "UNICODE" /Gm-
/EHsc /GS /Gy /arch:SSE2 /fp:fast /Zc:wchar_t /Zc:forScope
/Yu"StdAfx.h" /Fp"x64\Release\exp.pch" /FAcs /Fa"x64\Release\"
/Fo"x64\Release\" /Fd"x64\Release\vc100.pdb" /Gd /errorReport:queue
As you can see, I do have /Oi
, /O2
and /fp:fast
as required per the MSDN article on intrinsics. Yet, despite my efforts a call to the standard library is made, making exp()
perform slower on x64 builds.
Here is the generated assembly:
for (double i=0;i<NUM_ITERATIONS;++i)
000000013F911030 movsd xmm10,mmword ptr [__real@3ff0000000000000 (13F912248h)]
000000013F911039 movapd xmm8,xmm6
000000013F91103E movapd xmm7,xmm9
000000013F911043 movaps xmmword ptr [rsp+20h],xmm11
000000013F911049 movsd xmm11,mmword ptr [__real@416312d000000000 (13F912240h)]
{
result+=exp(expNum);
000000013F911052 movapd xmm0,xmm7
000000013F911056 call exp (13F911A98h) // ***** exp lib call is here *****
000000013F91105B addsd xmm8,xmm10
expNum+=0.00001;
000000013F911060 addsd xmm7,xmm9
000000013F911065 comisd xmm8,xmm11
000000013F91106A addsd xmm6,xmm0
000000013F91106E jb main+52h (13F911052h)
}
As you can see in the assembly above, there is a call out to the exp()
function. Now, let's look at the code generated for that for
loop with a 32-bit build:
for (double i=0;i<NUM_ITERATIONS;++i)
00101031 xorps xmm1,xmm1
00101034 rdtsc
00101036 push ebx
00101037 push esi
00101038 movsd mmword ptr [esp+1Ch],xmm0
0010103E movsd xmm0,mmword ptr [__real@3ee4f8b588e368f1 (102188h)]
00101046 push edi
00101047 mov ebx,eax
00101049 mov dword ptr [esp+3Ch],edx
0010104D movsd mmword ptr [esp+28h],xmm0
00101053 movsd mmword ptr [esp+30h],xmm1
00101059 lea esp,[esp]
{
result+=exp(expNum);
00101060 call __libm_sse2_exp (101EC0h) // <--- Quite different from 64-bit
00101065 addsd xmm0,mmword ptr [esp+20h]
0010106B movsd xmm1,mmword ptr [esp+30h]
00101071 addsd xmm1,mmword ptr [__real@3ff0000000000000 (102180h)]
00101079 movsd xmm2,mmword ptr [__real@416312d000000000 (102178h)]
00101081 comisd xmm2,xmm1
00101085 movsd mmword ptr [esp+20h],xmm0
expNum+=0.00001;
0010108B movsd xmm0,mmword ptr [esp+28h]
00101091 addsd xmm0,mmword ptr [__real@3ee4f8b588e368f1 (102188h)]
00101099 movsd mmword ptr [esp+28h],xmm0
0010109F movsd mmword ptr [esp+30h],xmm1
001010A5 ja wmain+40h (101060h)
}
Much more code there, yet it's faster. A timing test I did on a 3.3 GHz Nehalem-EP host produced the following results:
32-bit:
For loop body average exec time: 34.849229 cycles / 10.560373 ns
64-bit:
For loop body average exec time: 45.845323 cycles / 13.892522 ns
Very odd behavior, indeed. Why is it happening?
Update:
I have created a Microsoft Connect bug report. Feel free to upvote it to get an authoritative answer from Microsoft itself on the use of floating point intrinsics, especially in x64 code.