Doc says:
Starting with AIR 3 and Flash player 11, the size limits for a BitmapData object have been removed. The maximum size of a bitmap is now dependent on the operating system.
But, why can't I have 120,000 x 120,000 px BitmapData object? I'm on OS X Lion with 64 bit kernel.
Now 120,000 ^ 2 would give me 14,400,000,000 pixels I need to occupy, which takes only 34 bits to store that int. But apparently I can have 64 bit integers, no? Do I miss something? And what does it mean "dependent on the operating system"? How?