The lock
statement introduces the concept of mutual exclusion. Only one thread can acquire a lock on a given object at any one time. This prevents threads from accessing shared data structures concurrently, thus corrupting them.
If other threads already hold a lock, the lock statement will block until it is able to acquire an exclusive lock on its argument before allowing its block to execute.
Note that the only thing lock
does is control entry to the block of code. Access to members of the class is completely unrelated to the lock. It is up to the class itself to ensure that accesses that must be synchronized are coordinated by the use of lock
or other synchronization primitives. Also note that access to some or all members may not have to be synchronized. For instance, if you want to maintain a counter, you could use the Interlocked class without locking.
An alternative to locking is lock-free data structures, which behave correctly in the presence of multiple threads. Operations on lock-free data structures must be designed very carefully, usually with the assistance of lock-free primitives such as compare-and-swap (CAS).
The general theme of such techniques is to try to perform operations on data structures atomically and detect when operations fail due to concurrent actions by other threads, followed by retries. This works well on a lightly loaded system where failures are unlikely, but can produce runaway behaviour as the failure rate climbs and retries become a dominant load. This problem can be ameliorated by backing off the retry rate, effectively throttling the load.
A more sophisticated alternative is software transactional memory. Unlike CAS, STM generalizes the concept of fail-and-retry to arbitrarily complex memory operations. In simple terms, you start a transaction, perform all your operations, and finally commit. The system detects if the operations cannot succeed due to conflicting operations performed by other threads that beat the current thread to the punch. In such cases, STM can either fail outright, requiring the application to take corrective action, or, in more sophisticated implementations, it can automatically go back to the start of the transaction and try again.