I have a bunch of code that's already written which currently relies on images being distributed with my app. I want to change this so that images can be downloaded from a website on the fly to prevent constantly having to upload/get approved/release new versions.
The code has [UIImage imageNamed:@"MyImageName.jpg"]
type references all over it. I have identified a section of code which could happily download these images so that if I could get them in the right place, my app will work fine, providing there's a network connection, downloading images on the fly. However I don't know where to write the downloaded image data to, in order for my pre-exisiting code to function unchanged.
I have code which gets the relevant image data into an NSData object - so just need to know where to write this data to?
NSLog(@"ERROR - MISSING IMAGE: %@", imageName);
NSData* theImage = [NSData dataWithContentsOfURL:[NSURL URLWithString:[NSString stringWithFormat:@"http://f6c.yourmapp.mobi/Images/%@", imageName]]];
NSArray* paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString* documentsDirectory = [paths objectAtIndex:0];
NSString* localFilePath = [documentsDirectory stringByAppendingPathComponent:imageName];
[theImage writeToFile:localFilePath atomically:YES];
tempImage = [UIImage imageNamed:imageName];
if (tempImage != nil)
{
[images addObject:tempImage];
haveAddedImages = YES;
}
Thanks