i'm trying to make an javascript image color picker. It is possible to open local image in canvas, without uploading it to server ?
function draw() {
var ctx = document.getElementById('canvas').getContext('2d');
var img = new Image();
img.onload = function(){
ctx.drawImage(img,0,0);
}
img.src = $('#uploadimage').val();
}
<input type='file' name='img' size='65' id='uploadimage' />