I have been studying MANY other answers and examples about this and I am just getting more and more confused on how to set this up. I need to raise an event in the Robot class based on the result of the performMove method in the form class. I know I can't raise the event from another class, so what I have obviously doesn't work. But I'm really not grasping how to set this up properly. I have read the delegates and events articles on codeProject, dreamInCode, and in this site, amongst many others. This is for a beginner c# class, and I'm pretty new to this, as I'm sure everyone can tell :)
namespace Assignment12
{
public delegate void ErrorHandler();
public partial class frmRobot : Form
{
Robot moveRobot = new Robot();
public frmRobot()
{
InitializeComponent();
reset_Position();
current_Position_Display();
moveRobot.outOfRange += new ErrorHandler(moveRobot.coor_Within_Range);
}
...
private void performMove()
{
Point loc = lblArrow.Location;
int x = moveRobot.Move_Robot_XAxis(loc.X);
int y = moveRobot.Move_Robot_YAxis(loc.Y);
if (x < -100 && x > 100)
{
moveRobot.outOfRange();
x = loc.X;
}
if (y < -100 && y > 100)
{
moveRobot.outOfRange();
y = loc.Y;
}
this.lblArrow.Location = new Point(x, y);
current_Position_Display();
}
class Robot
{
public event ErrorHandler outOfRange;
...
public void coor_Within_Range()
{
System.Console.WriteLine("TestOK");
}
}