I'm currently use binary data saved in Core Data object to generate UIImage as code below.
UIImage * postImage = [UIImage imageWithData:image];
double imageRatio = postImage.size.height / postImage.size.width;
[imageContent setFrame:CGRectMake(imageContent.frame.origin.x, imageContent.frame.origin.y, imageContent.frame.size.width, imageContent.frame.size.height * imageRatio)];
[imageContent setImage:postImage];
However, I found there's a little bit slow when generate image.
Should I save image locally when retrieve data from server instead?
Which way is faster?
Thanks,