Here is the complete code for this:
import android.animation.ObjectAnimator;
import android.app.Activity;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Color;
import android.graphics.drawable.ColorDrawable;
import android.os.Bundle;
import android.graphics.Matrix;
import android.view.View;
import android.view.animation.Animation;
import android.view.animation.LinearInterpolator;
import android.view.animation.RotateAnimation;
import android.widget.Button;
import android.widget.ImageView;
import android.widget.Toast;
import java.util.Random;
public class MainActivity extends Activity{
// Button rotate;
ImageView i;
ImageView ii;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
i= (ImageView) findViewById(R.id.i);
i.setImageResource(R.drawable.gg);
ii= (ImageView) findViewById(R.id.ii);
ii.setImageResource(R.drawable.gg);
// i.setBackgroundColor(Color.rgb(255, 255, 255));
}
public void ii(View v)
{
RotateAnimation rotate =
//new RotateAnimation(0f,generateRandomNumber(),55f,55f);
new RotateAnimation(0, generateRandomNumber(),
Animation.RELATIVE_TO_SELF, 0.5f, Animation.RELATIVE_TO_SELF, 0.5f);
rotate.setDuration(1500);
rotate.setInterpolator(new LinearInterpolator());
i.startAnimation(rotate);
i.setRotation(generateRandomNumber());
RotateAnimation rotate1 =
//new RotateAnimation(0f,generateRandomNumber(),55f,55f);
new RotateAnimation(0, 999999999, Animation.RELATIVE_TO_SELF,
0.5f, Animation.RELATIVE_TO_SELF, 0.5f);
rotate1.setDuration(99999);
rotate1.setInterpolator(new LinearInterpolator());
// i= (ImageView) findViewById(R.id.i);
// i.setImageResource(R.drawable.g);
ii.startAnimation(rotate1);
/*i= (ImageView) findViewById(R.id.i);
i.setImageResource(R.drawable.g);
ObjectAnimator animator = ObjectAnimator.ofFloat(i,"rotationY", 360f);
animator.setDuration(1000);
animator.start();
*/
/* Matrix matrix = new Matrix();
i.setScaleType(ImageView.ScaleType.CENTER_INSIDE); //required
matrix.postRotate(generateRandomNumber());
i.setImageMatrix(matrix);
*/
/* Matrix matrix = new Matrix();
Bitmap bMap = BitmapFactory.decodeResource(getResources(),
R.drawable.g);
matrix.postRotate(generateRandomNumber());
Bitmap bMapRotate = Bitmap.createBitmap(bMap, 0,
0,bMap.getWidth(),bMap.getHeight(), matrix, true);
i.setImageBitmap(bMapRotate);*/
}
public float generateRandomNumber() {
Random rand = new Random();
int randomNum = rand.nextInt((10000000 - 125000) + 1);
return (float)randomNum;
}
int backpressed=0;
@Override
public void onBackPressed() {
backpressed++;
if(backpressed>1)
{
super.onBackPressed();
finish();
}
else
{
Toast.makeText(this, "Press back again to exit",
Toast.LENGTH_LONG).show();
new Thread(new Runnable() {
@Override
public void run() {
try{
Thread.sleep(2000);}
catch (Exception e)
{
e.printStackTrace();
}
backpressed=0;
}
});
}
}
}
Here is the XML:
tools:context=".MainActivity">
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text=".............."
android:textColor="#00ff10"
android:textStyle="bold"
android:textSize="25dp"
android:layout_gravity="center"/>
<ImageView
android:layout_width="200dp"
android:layout_height="80dp"
android:layout_gravity="center"
android:src="@drawable/a"
/>
<ImageView
android:layout_width="300dp"
android:layout_height="300dp"
android:layout_gravity="center"
android:id="@+id/i"
/>
<DigitalClock
android:layout_width="100dp"
android:layout_height="50dp"
android:layout_gravity="center"/>
<Button
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Play"
android:backgroundTint="#ff0044"
android:id="@+id/rotate"
android:layout_gravity="center"
android:onClick="ii"/>
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="powered by ashwani"
android:textColor="#00ff10"
android:textStyle="bold"
android:layout_gravity="center"/>
<ImageView
android:layout_width="50dp"
android:layout_height="50dp"
android:layout_gravity="center"
android:id="@+id/ii"
/>