I trying to create a sandbox module that can take a object and prevent that object's code reference to window.
here is how it work in concept.
var sand = function(window) {
var module = {
say: function() {
console.log(window.location);
}
};
return module;
}
sand({}).say(); // window.location is undefine
This doesn't work if the object is pass-in
var $sand = (function(){
return function(obj, context) {
return (function(obj, window) {
window.module = {};
// doesn't work even copy object
for (p in obj) {
window.module[p] = obj[p];
}
console.log(window.location); // undefine
return window.module;
}(obj, context));
};
}());
var module = {
say: function() {
console.log(window.location);
}
};
$sand(module, {}).say(); // still reference to window.location
How can i make this pattern work?