I have an image which I resize:
if((width != null) || (height != null))
{
try{
// Scale image on disk
BufferedImage originalImage = ImageIO.read(file);
int type = originalImage.getType() == 0 ? BufferedImage.TYPE_INT_ARGB
: originalImage.getType();
BufferedImage resizedImageJpg = resizeImage(originalImage, type, 200, 200);
ImageIO.write(resizedImageJpg, "jpg", file);
} catch(IOException e) {
System.out.println(e.getMessage());
}
}
This is how I resize the image:
private static BufferedImage resizeImage(BufferedImage originalImage, int type,
Integer imgWidth, Integer imgHeight)
{
var resizedImage = new BufferedImage(imgWidth, imgHeight, type);
Graphics2D g = resizedImage.createGraphics();
g.drawImage(originalImage, 0, 0, imgWidth, imgHeight, null);
g.dispose();
return resizedImage;
}
Now the problem is, I also need to maintain aspect ratio. That is, I need the new 200/200 image to contain the new image scaled. Something like this:
I tried some things but they didn't work out as expected. Any help is appreciated.